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Fix examples/shaders/shaders_texture_outline.c help instructions (#3278)

pull/3283/head
Asdqwe 1年前
committed by GitHub
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3d0d54e070
找不到此签名对应的密钥 GPG 密钥 ID: 4AEE18F83AFDEB23
共有 2 个文件被更改,包括 9 次插入9 次删除
  1. +9
    -9
      examples/shaders/shaders_texture_outline.c
  2. 二进制
      examples/shaders/shaders_texture_outline.png

+ 9
- 9
examples/shaders/shaders_texture_outline.c 查看文件

@ -37,18 +37,18 @@ int main(void)
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - Apply an outline to a texture");
Texture2D texture = LoadTexture("resources/fudesumi.png");
Shader shdrOutline = LoadShader(0, TextFormat("resources/shaders/glsl%i/outline.fs", GLSL_VERSION));
float outlineSize = 2.0f;
float outlineColor[4] = { 1.0f, 0.0f, 0.0f, 1.0f }; // Normalized RED color
float outlineColor[4] = { 1.0f, 0.0f, 0.0f, 1.0f }; // Normalized RED color
float textureSize[2] = { (float)texture.width, (float)texture.height };
// Get shader locations
int outlineSizeLoc = GetShaderLocation(shdrOutline, "outlineSize");
int outlineColorLoc = GetShaderLocation(shdrOutline, "outlineColor");
int textureSizeLoc = GetShaderLocation(shdrOutline, "textureSize");
// Set shader values (they can be changed later)
SetShaderValue(shdrOutline, outlineSizeLoc, &outlineSize, SHADER_UNIFORM_FLOAT);
SetShaderValue(shdrOutline, outlineColorLoc, outlineColor, SHADER_UNIFORM_VEC4);
@ -64,7 +64,7 @@ int main(void)
//----------------------------------------------------------------------------------
outlineSize += GetMouseWheelMove();
if (outlineSize < 1.0f) outlineSize = 1.0f;
SetShaderValue(shdrOutline, outlineSizeLoc, &outlineSize, SHADER_UNIFORM_FLOAT);
//----------------------------------------------------------------------------------
@ -75,13 +75,13 @@ int main(void)
ClearBackground(RAYWHITE);
BeginShaderMode(shdrOutline);
DrawTexture(texture, GetScreenWidth()/2 - texture.width/2, -30, WHITE);
EndShaderMode();
DrawText("Shader-based\ntexture\noutline", 10, 10, 20, GRAY);
DrawText("Scroll mouse wheel to\nchange outline size", 10, 72, 20, GRAY);
DrawText(TextFormat("Outline size: %i px", (int)outlineSize), 10, 120, 20, MAROON);
DrawFPS(710, 10);
@ -99,4 +99,4 @@ int main(void)
//--------------------------------------------------------------------------------------
return 0;
}
}

二进制
examples/shaders/shaders_texture_outline.png 查看文件

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宽度: 800  |  高度: 450  |  大小: 258 KiB 宽度: 800  |  高度: 450  |  大小: 258 KiB

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