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Removed tabs and triple line-breaks

pull/4373/head
Ray 9 月之前
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3fb1ba25ac
共有 11 個文件被更改,包括 3 次插入23 次删除
  1. +0
    -1
      src/platforms/rcore_android.c
  2. +0
    -1
      src/platforms/rcore_desktop_glfw.c
  3. +3
    -8
      src/platforms/rcore_desktop_rgfw.c
  4. +0
    -1
      src/platforms/rcore_drm.c
  5. +0
    -1
      src/platforms/rcore_template.c
  6. +0
    -1
      src/platforms/rcore_web.c
  7. +0
    -1
      src/rcamera.h
  8. +0
    -1
      src/rlgl.h
  9. +0
    -5
      src/rmodels.c
  10. +0
    -2
      src/rtextures.c
  11. +0
    -1
      src/utils.c

+ 0
- 1
src/platforms/rcore_android.c 查看文件

@ -704,7 +704,6 @@ void PollInputEvents(void)
} }
} }
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Module Internal Functions Definition // Module Internal Functions Definition
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------

+ 0
- 1
src/platforms/rcore_desktop_glfw.c 查看文件

@ -1234,7 +1234,6 @@ void PollInputEvents(void)
glfwSetWindowShouldClose(platform.handle, GLFW_FALSE); glfwSetWindowShouldClose(platform.handle, GLFW_FALSE);
} }
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Module Internal Functions Definition // Module Internal Functions Definition
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------

+ 3
- 8
src/platforms/rcore_desktop_rgfw.c 查看文件

@ -69,7 +69,7 @@ void CloseWindow(void);
#define CloseWindow CloseWindow_win32 #define CloseWindow CloseWindow_win32
#define ShowCursor __imp_ShowCursor #define ShowCursor __imp_ShowCursor
#define _APISETSTRING_ #define _APISETSTRING_
__declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int CodePage, unsigned long dwFlags, const char *lpMultiByteStr, int cbMultiByte, wchar_t *lpWideCharStr, int cchWideChar);
__declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int CodePage, unsigned long dwFlags, const char *lpMultiByteStr, int cbMultiByte, wchar_t *lpWideCharStr, int cchWideChar);
#endif #endif
#if defined(__APPLE__) #if defined(__APPLE__)
@ -870,9 +870,8 @@ void PollInputEvents(void)
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
CORE.Window.resizedLastFrame = false; CORE.Window.resizedLastFrame = false;
CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition; CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition;
#define RGFW_HOLD_MOUSE (1L<<2)
#define RGFW_HOLD_MOUSE (1L<<2)
if (platform.window->_winArgs & RGFW_HOLD_MOUSE) if (platform.window->_winArgs & RGFW_HOLD_MOUSE)
{ {
CORE.Input.Mouse.previousPosition = (Vector2){ 0.0f, 0.0f }; CORE.Input.Mouse.previousPosition = (Vector2){ 0.0f, 0.0f };
@ -883,10 +882,8 @@ void PollInputEvents(void)
CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition; CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition;
} }
while (RGFW_window_checkEvent(platform.window))
while (RGFW_window_checkEvent(platform.window))
{ {
if ((platform.window->event.type >= RGFW_jsButtonPressed) && (platform.window->event.type <= RGFW_jsAxisMove)) if ((platform.window->event.type >= RGFW_jsButtonPressed) && (platform.window->event.type <= RGFW_jsAxisMove))
{ {
if (!CORE.Input.Gamepad.ready[platform.window->event.joystick]) if (!CORE.Input.Gamepad.ready[platform.window->event.joystick])
@ -1196,7 +1193,6 @@ void PollInputEvents(void)
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
} }
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Module Internal Functions Definition // Module Internal Functions Definition
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
@ -1253,7 +1249,6 @@ int InitPlatform(void)
*/ */
SetupFramebuffer(CORE.Window.display.width, CORE.Window.display.height); SetupFramebuffer(CORE.Window.display.width, CORE.Window.display.height);
if (CORE.Window.flags & FLAG_VSYNC_HINT) RGFW_window_swapInterval(platform.window, 1); if (CORE.Window.flags & FLAG_VSYNC_HINT) RGFW_window_swapInterval(platform.window, 1);
RGFW_window_makeCurrent(platform.window); RGFW_window_makeCurrent(platform.window);

+ 0
- 1
src/platforms/rcore_drm.c 查看文件

@ -1480,7 +1480,6 @@ static void ConfigureEvdevDevice(char *device)
TEST_BIT(keyBits, BTN_MOUSE)) isMouse = true; TEST_BIT(keyBits, BTN_MOUSE)) isMouse = true;
} }
if (TEST_BIT(evBits, EV_KEY)) if (TEST_BIT(evBits, EV_KEY))
{ {
// The first 32 keys as defined in input-event-codes.h are pretty much // The first 32 keys as defined in input-event-codes.h are pretty much

+ 0
- 1
src/platforms/rcore_template.c 查看文件

@ -430,7 +430,6 @@ void PollInputEvents(void)
// TODO: Poll input events for current platform // TODO: Poll input events for current platform
} }
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Module Internal Functions Definition // Module Internal Functions Definition
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------

+ 0
- 1
src/platforms/rcore_web.c 查看文件

@ -935,7 +935,6 @@ void PollInputEvents(void)
// so, if mouse is not moved it returns a (0, 0) position... this behaviour should be reviewed! // so, if mouse is not moved it returns a (0, 0) position... this behaviour should be reviewed!
//for (int i = 0; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.position[i] = (Vector2){ 0, 0 }; //for (int i = 0; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.position[i] = (Vector2){ 0, 0 };
// Gamepad support using emscripten API // Gamepad support using emscripten API
// NOTE: GLFW3 joystick functionality not available in web // NOTE: GLFW3 joystick functionality not available in web

+ 0
- 1
src/rcamera.h 查看文件

@ -162,7 +162,6 @@ RLAPI Matrix GetCameraProjectionMatrix(Camera* camera, float aspect);
#endif // RCAMERA_H #endif // RCAMERA_H
/*********************************************************************************** /***********************************************************************************
* *
* CAMERA IMPLEMENTATION * CAMERA IMPLEMENTATION

+ 0
- 1
src/rlgl.h 查看文件

@ -357,7 +357,6 @@
#endif #endif
#endif #endif
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Types and Structures Definition // Types and Structures Definition
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------

+ 0
- 5
src/rmodels.c 查看文件

@ -702,7 +702,6 @@ void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, fl
rlPopMatrix(); rlPopMatrix();
} }
// Draw a wired cylinder with base at startPos and top at endPos // Draw a wired cylinder with base at startPos and top at endPos
// NOTE: It could be also used for pyramid and cone // NOTE: It could be also used for pyramid and cone
void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
@ -1259,7 +1258,6 @@ void UploadMesh(Mesh *mesh, bool dynamic)
mesh->vboId[RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS] = 0; // Vertex buffer: boneWeights mesh->vboId[RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS] = 0; // Vertex buffer: boneWeights
#endif #endif
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
mesh->vaoId = rlLoadVertexArray(); mesh->vaoId = rlLoadVertexArray();
rlEnableVertexArray(mesh->vaoId); rlEnableVertexArray(mesh->vaoId);
@ -2098,7 +2096,6 @@ bool ExportMeshAsCode(Mesh mesh, const char *fileName)
return success; return success;
} }
#if defined(SUPPORT_FILEFORMAT_OBJ) || defined(SUPPORT_FILEFORMAT_MTL) #if defined(SUPPORT_FILEFORMAT_OBJ) || defined(SUPPORT_FILEFORMAT_MTL)
// Process obj materials // Process obj materials
static void ProcessMaterialsOBJ(Material *materials, tinyobj_material_t *mats, int materialCount) static void ProcessMaterialsOBJ(Material *materials, tinyobj_material_t *mats, int materialCount)
@ -5680,8 +5677,6 @@ static Model LoadGLTF(const char *fileName)
else TRACELOG(LOG_WARNING, "MODEL: [%s] Color attribute data format not supported", fileName); else TRACELOG(LOG_WARNING, "MODEL: [%s] Color attribute data format not supported", fileName);
} }
else TRACELOG(LOG_WARNING, "MODEL: [%s] Color attribute data format not supported", fileName); else TRACELOG(LOG_WARNING, "MODEL: [%s] Color attribute data format not supported", fileName);
} }
// NOTE: Attributes related to animations are processed separately // NOTE: Attributes related to animations are processed separately

+ 0
- 2
src/rtextures.c 查看文件

@ -4988,8 +4988,6 @@ Vector3 ColorToHSV(Color color)
return hsv; return hsv;
} }
// Get a Color from HSV values // Get a Color from HSV values
// Implementation reference: https://en.wikipedia.org/wiki/HSL_and_HSV#Alternative_HSV_conversion // Implementation reference: https://en.wikipedia.org/wiki/HSL_and_HSV#Alternative_HSV_conversion
// NOTE: Color->HSV->Color conversion will not yield exactly the same color due to rounding errors // NOTE: Color->HSV->Color conversion will not yield exactly the same color due to rounding errors

+ 0
- 1
src/utils.c 查看文件

@ -76,7 +76,6 @@ void SetSaveFileDataCallback(SaveFileDataCallback callback) { saveFileData = cal
void SetLoadFileTextCallback(LoadFileTextCallback callback) { loadFileText = callback; } // Set custom file text loader void SetLoadFileTextCallback(LoadFileTextCallback callback) { loadFileText = callback; } // Set custom file text loader
void SetSaveFileTextCallback(SaveFileTextCallback callback) { saveFileText = callback; } // Set custom file text saver void SetSaveFileTextCallback(SaveFileTextCallback callback) { saveFileText = callback; } // Set custom file text saver
#if defined(PLATFORM_ANDROID) #if defined(PLATFORM_ANDROID)
static AAssetManager *assetManager = NULL; // Android assets manager pointer static AAssetManager *assetManager = NULL; // Android assets manager pointer
static const char *internalDataPath = NULL; // Android internal data path static const char *internalDataPath = NULL; // Android internal data path

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