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@ -1,6 +1,6 @@ |
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/******************************************************************************************* |
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* |
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* raylib [shaders] example - Simple shader |
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* raylib [shaders] example - Simple shader mask |
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* |
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* This example has been created using raylib 2.5 (www.raylib.com) |
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) |
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@ -28,7 +28,7 @@ int main(void) |
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const int screenWidth = 800; |
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const int screenHeight = 450; |
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InitWindow(screenWidth, screenHeight, "raylib - simple shader"); |
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InitWindow(screenWidth, screenHeight, "raylib - simple shader mask"); |
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// Define the camera to look into our 3d world |
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Camera camera = { 0 }; |