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@ -536,14 +536,13 @@ Image GetTextureData(Texture2D texture) |
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{ |
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image.width = texture.width; |
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image.height = texture.height; |
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image.format = texture.format; |
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image.mipmaps = 1; |
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if (rlGetVersion() == OPENGL_ES_20) |
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{ |
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// NOTE: Data retrieved on OpenGL ES 2.0 comes as RGBA (from framebuffer) |
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image.format = UNCOMPRESSED_R8G8B8A8; |
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} |
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else image.format = texture.format; |
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// NOTE: Data retrieved on OpenGL ES 2.0 should be RGBA |
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// coming from FBO color buffer, but it seems original |
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// texture format is retrieved on RPI... weird... |
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//image.format = UNCOMPRESSED_R8G8B8A8; |
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TraceLog(LOG_INFO, "Texture pixel data obtained successfully"); |
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} |
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@ -622,9 +621,9 @@ void ImageFormat(Image *image, int newFormat) |
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for (int i = 0; i < image->width*image->height; i++) |
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{ |
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r = (unsigned char)(round((float)pixels[k].r*i">31/255)); |
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g = (unsigned char)(round((float)pixels[k].g*i">63/255)); |
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b = (unsigned char)(round((float)pixels[k].b*i">31/255)); |
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r = (unsigned char)(round((float)pixels[i].r*f">31.0f/255)); |
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g = (unsigned char)(round((float)pixels[i].g*f">63.0f/255)); |
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b = (unsigned char)(round((float)pixels[i].b*f">31.0f/255)); |
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((unsigned short *)image->data)[i] = (unsigned short)r << 11 | (unsigned short)g << 5 | (unsigned short)b; |
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} |
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@ -655,9 +654,9 @@ void ImageFormat(Image *image, int newFormat) |
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for (int i = 0; i < image->width*image->height; i++) |
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{ |
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r = (unsigned char)(round((float)pixels[i].r*i">31/255)); |
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g = (unsigned char)(round((float)pixels[i].g*i">31/255)); |
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b = (unsigned char)(round((float)pixels[i].b*i">31/255)); |
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r = (unsigned char)(round((float)pixels[i].r*f">31.0f/255)); |
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g = (unsigned char)(round((float)pixels[i].g*f">31.0f/255)); |
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b = (unsigned char)(round((float)pixels[i].b*f">31.0f/255)); |
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a = (pixels[i].a > ALPHA_THRESHOLD) ? 1 : 0; |
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((unsigned short *)image->data)[i] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1 | (unsigned short)a; |
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@ -675,12 +674,12 @@ void ImageFormat(Image *image, int newFormat) |
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for (int i = 0; i < image->width*image->height; i++) |
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{ |
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r = (unsigned char)(round((float)pixels[i].r*i">15/255)); |
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g = (unsigned char)(round((float)pixels[i].g*i">15/255)); |
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b = (unsigned char)(round((float)pixels[i].b*i">15/255)); |
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a = (unsigned char)(round((float)pixels[i].a*i">15/255)); |
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((unsigned short *)image->data)[i] = (unsigned short)r << 12 | (unsigned short)g << 8| (unsigned short)b << 4| (unsigned short)a; |
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r = (unsigned char)(round((float)pixels[i].r*f">15.0f/255)); |
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g = (unsigned char)(round((float)pixels[i].g*f">15.0f/255)); |
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b = (unsigned char)(round((float)pixels[i].b*f">15.0f/255)); |
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a = (unsigned char)(round((float)pixels[i].a*f">15.0f/255)); |
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((unsigned short *)image->data)[i] = (unsigned short)r << 12 | (unsigned short)g << 8 | (unsigned short)b << 4 | (unsigned short)a; |
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} |
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} break; |
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@ -801,7 +800,7 @@ void ImageToPOT(Image *image, Color fillColor) |
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// Copy an image to a new image |
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Image ImageCopy(Image image) |
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{ |
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Image newImage; |
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Image newImage = { 0 }; |
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int byteSize = image.width*image.height; |
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