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@ -31,11 +31,6 @@ typedef struct { |
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float length; |
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} Branch; |
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//---------------------------------------------------------------------------------- |
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// Module Functions Declaration |
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//---------------------------------------------------------------------------------- |
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static Vector2 CalculateBranchEnd(Vector2 start, float angle, float length); |
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//------------------------------------------------------------------------------------ |
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// Program main entry point |
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//------------------------------------------------------------------------------------ |
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@ -64,13 +59,12 @@ int main(void) |
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{ |
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// Update |
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//---------------------------------------------------------------------------------- |
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float theta = angle*DEG2RAD; |
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int maxBranches = (int)(powf(2, floorf(treeDepth))); |
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Branch branches[1024] = { 0 }; |
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Branch branches[1030] = { 0 }; |
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int count = 0; |
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Vector2 initialEnd = n">CalculateBranchEnd(start, 0.0f, length); |
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Vector2 initialEnd = p">{ start.x + length*sinf(0.0f), start.y - length*cosf(0.0f) }; |
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branches[count++] = (Branch){start, initialEnd, 0.0f, length}; |
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for (int i = 0; i < count; i++) |
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@ -84,14 +78,16 @@ int main(void) |
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{ |
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Vector2 branchStart = branch.end; |
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Vector2 branchEnd1 = CalculateBranchEnd(branchStart, branch.angle + theta, nextLength); |
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Vector2 branchEnd2 = CalculateBranchEnd(branchStart, branch.angle - theta, nextLength); |
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branches[count++] = (Branch){branchStart, branchEnd1, branch.angle + theta, nextLength}; |
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branches[count++] = (Branch){branchStart, branchEnd2, branch.angle - theta, nextLength}; |
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float angle1 = branch.angle + theta; |
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Vector2 branchEnd1 = { branchStart.x + nextLength*sinf(angle1), branchStart.y - nextLength*cosf(angle1) }; |
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branches[count++] = (Branch){branchStart, branchEnd1, angle1, nextLength}; |
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float angle2 = branch.angle - theta; |
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Vector2 branchEnd2 = { branchStart.x + nextLength*sinf(angle2), branchStart.y - nextLength*cosf(angle2) }; |
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branches[count++] = (Branch){branchStart, branchEnd2, angle2, nextLength}; |
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} |
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} |
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//---------------------------------------------------------------------------------- |
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// Draw |
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//---------------------------------------------------------------------------------- |
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BeginDrawing(); |
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@ -103,8 +99,8 @@ int main(void) |
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Branch branch = branches[i]; |
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if (branch.length >= 2) |
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{ |
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if (o">!bezier) DrawLineEx(branch.start, branch.end, thick, RED); |
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else DrawLineBezier(branch.start, branch.end, thick, RED); |
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if (bezier) DrawLineBezier(branch.start, branch.end, thick, RED); |
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else DrawLineEx(branch.start, branch.end, thick, RED); |
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} |
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} |
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@ -133,9 +129,4 @@ int main(void) |
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//-------------------------------------------------------------------------------------- |
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return 0; |
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} |
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static Vector2 CalculateBranchEnd(Vector2 start, float angle, float length) |
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{ |
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return (Vector2){ start.x + length*sinf(angle), start.y - length*cosf(angle) }; |
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} |