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Try to implement GLAD support

pull/81/head
raysan5 vor 9 Jahren
Ursprung
Commit
455be7f6f6
3 geänderte Dateien mit 22066 neuen und 6 gelöschten Zeilen
  1. +9
    -6
      src/core.c
  2. +7813
    -0
      src/glad.c
  3. +14244
    -0
      src/glad.h

+ 9
- 6
src/core.c Datei anzeigen

@ -54,10 +54,15 @@
#include <errno.h> // Macros for reporting and retrieving error conditions through error codes
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
#define GLEW_STATIC
#include <GL/glew.h> // GLEW extensions loading lib
//#include "glad.h" // GLAD library: Manage OpenGL headers and extensions
#define GLEW_EXTENSIONS_LOADER
#if defined(GLEW_EXTENSIONS_LOADER)
#define GLEW_STATIC
#include <GL/glew.h> // GLEW extensions loading lib
#elif defined(GLAD_EXTENSIONS_LOADER)
#include "glad.h" // GLAD library: Manage OpenGL headers and extensions
#endif
//#define GLFW_INCLUDE_NONE // Disable the standard OpenGL header inclusion on GLFW3
#include <GLFW/glfw3.h> // GLFW3 library: Windows, OpenGL context and Input management
@ -1386,7 +1391,6 @@ static void InitDisplay(int width, int height)
// Extensions initialization for OpenGL 3.3
if (rlGetVersion() == OPENGL_33)
{
#define GLEW_EXTENSIONS_LOADER
#if defined(GLEW_EXTENSIONS_LOADER)
// Initialize extensions using GLEW
glewExperimental = 1; // Needed for core profile
@ -1403,7 +1407,6 @@ static void InitDisplay(int width, int height)
// NOTE: GLEW is a big library that loads ALL extensions, we can use some alternative to load only required ones
// Alternatives: glLoadGen, glad, libepoxy
#elif defined(GLAD_EXTENSIONS_LOADER)
// NOTE: glad is generated and contains only required OpenGL version and Core extensions
//if (!gladLoadGL()) TraceLog(ERROR, "Failed to initialize glad\n");

+ 7813
- 0
src/glad.c
Datei-Diff unterdrückt, da er zu groß ist
Datei anzeigen


+ 14244
- 0
src/glad.h
Datei-Diff unterdrückt, da er zu groß ist
Datei anzeigen


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