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pull/4906/head
Le Juez Victor 2 个月前
committed by GitHub
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找不到此签名对应的密钥 GPG 密钥 ID: B5690EEEBB952194
共有 1 个文件被更改,包括 3 次插入3 次删除
  1. +3
    -3
      src/rlgl.h

+ 3
- 3
src/rlgl.h 查看文件

@ -56,8 +56,8 @@
*
* #define RL_MAX_MATRIX_STACK_SIZE 32 // Maximum size of internal Matrix stack
* #define RL_MAX_SHADER_LOCATIONS 32 // Maximum number of shader locations supported
* #define RL_CULL_DISTANCE_NEAR 0.05 // Default projection matrix near cull distance
* #define RL_CULL_DISTANCE_FAR 4000.0 // Default projection matrix far cull distance
* #define RL_CULL_DISTANCE_NEAR 0.05 // Default projection matrix near cull distance
* #define RL_CULL_DISTANCE_FAR 4000.0 // Default projection matrix far cull distance
*
* When loading a shader, the following vertex attributes and uniform
* location names are tried to be set automatically:
@ -237,7 +237,7 @@
#define RL_CULL_DISTANCE_NEAR 0.05 // Default near cull distance
#endif
#ifndef RL_CULL_DISTANCE_FAR
#define RL_CULL_DISTANCE_FAR 4000.0 // Default far cull distance
#define RL_CULL_DISTANCE_FAR 4000.0 // Default far cull distance
#endif
// Texture parameters (equivalent to OpenGL defines)

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