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@ -66,9 +66,7 @@ int main(void) |
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if (!pause) |
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{ |
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position += 200*deltaTime; // We move at 200 pixels per second |
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if (position >= GetScreenWidth()) position = 0; |
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timeCounter += deltaTime; // We count time (seconds) |
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} |
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//---------------------------------------------------------------------------------- |
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@ -87,7 +85,8 @@ int main(void) |
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DrawText(FormatText("PosX: %03.0f", position), position - 50, GetScreenHeight()/2 + 40, 20, BLACK); |
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DrawText("Circle is moving at a constant 200 pixels/sec,\nindependently of the frame rate.", 10, 10, 20, DARKGRAY); |
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DrawText("PRESS SPACE to PAUSE MOVEMENT", 10, GetScreenHeight() - 30, 20, GRAY); |
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DrawText("PRESS SPACE to PAUSE MOVEMENT", 10, GetScreenHeight() - 60, 20, GRAY); |
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DrawText("PRESS UP | DOWN to CHANGE TARGET FPS", 10, GetScreenHeight() - 30, 20, GRAY); |
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DrawText(FormatText("TARGET FPS: %i", targetFPS), GetScreenWidth() - 220, 10, 20, LIME); |
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DrawText(FormatText("CURRENT FPS: %i", (int)(1.0f/deltaTime)), GetScreenWidth() - 220, 40, 20, GREEN); |
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@ -123,4 +122,4 @@ int main(void) |
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//-------------------------------------------------------------------------------------- |
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return 0; |
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} |
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} |