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Update core_custom_frame_control.c

pull/1847/head
Ray 3 years ago
parent
commit
49d2897b24
1 changed files with 3 additions and 4 deletions
  1. +3
    -4
      examples/core/core_custom_frame_control.c

+ 3
- 4
examples/core/core_custom_frame_control.c View File

@ -66,9 +66,7 @@ int main(void)
if (!pause)
{
position += 200*deltaTime; // We move at 200 pixels per second
if (position >= GetScreenWidth()) position = 0;
timeCounter += deltaTime; // We count time (seconds)
}
//----------------------------------------------------------------------------------
@ -87,7 +85,8 @@ int main(void)
DrawText(FormatText("PosX: %03.0f", position), position - 50, GetScreenHeight()/2 + 40, 20, BLACK);
DrawText("Circle is moving at a constant 200 pixels/sec,\nindependently of the frame rate.", 10, 10, 20, DARKGRAY);
DrawText("PRESS SPACE to PAUSE MOVEMENT", 10, GetScreenHeight() - 30, 20, GRAY);
DrawText("PRESS SPACE to PAUSE MOVEMENT", 10, GetScreenHeight() - 60, 20, GRAY);
DrawText("PRESS UP | DOWN to CHANGE TARGET FPS", 10, GetScreenHeight() - 30, 20, GRAY);
DrawText(FormatText("TARGET FPS: %i", targetFPS), GetScreenWidth() - 220, 10, 20, LIME);
DrawText(FormatText("CURRENT FPS: %i", (int)(1.0f/deltaTime)), GetScreenWidth() - 220, 40, 20, GREEN);
@ -123,4 +122,4 @@ int main(void)
//--------------------------------------------------------------------------------------
return 0;
}
}

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