|  |  | @ -642,7 +642,7 @@ SHADERS = \ | 
		
	
		
			
			|  |  |  | shaders/shaders_normalmap_rendering \ | 
		
	
		
			
			|  |  |  | shaders/shaders_palette_switch \ | 
		
	
		
			
			|  |  |  | shaders/shaders_postprocessing \ | 
		
	
		
			
			|  |  |  | shaders/shaders_raymarching \ | 
		
	
		
			
			|  |  |  | shaders/shaders_raymarching_rendering \ | 
		
	
		
			
			|  |  |  | shaders/shaders_rounded_rectangle \ | 
		
	
		
			
			|  |  |  | shaders/shaders_shadowmap_rendering \ | 
		
	
		
			
			|  |  |  | shaders/shaders_shapes_textures \ | 
		
	
	
		
			
				|  |  | @ -1231,7 +1231,7 @@ shaders/shaders_postprocessing: shaders/shaders_postprocessing.c | 
		
	
		
			
			|  |  |  | --preload-file shaders/resources/shaders/glsl100/bloom.fs@resources/shaders/glsl100/bloom.fs \ | 
		
	
		
			
			|  |  |  | --preload-file shaders/resources/shaders/glsl100/blur.fs@resources/shaders/glsl100/blur.fs | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | shaders/shaders_raymarching: shaders/shaders_raymarching.c | 
		
	
		
			
			|  |  |  | shaders/shaders_raymarching_rendering: shaders/shaders_raymarching_rendering.c | 
		
	
		
			
			|  |  |  | $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ | 
		
	
		
			
			|  |  |  | --preload-file shaders/resources/shaders/glsl100/raymarching.fs@resources/shaders/glsl100/raymarching.fs | 
		
	
		
			
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