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			@ -443,7 +443,7 @@ void DrawTextEx(SpriteFont spriteFont, const char *text, Vector2 position, float | 
			
		
		
	
		
			
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			                index = GetCharIndex(spriteFont, (int)letter + 64); | 
			
		
		
	
		
			
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			                i++; | 
			
		
		
	
		
			
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			            } | 
			
		
		
	
		
			
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			            else index = GetCharIndex(spriteFont, (int)text[i]); | 
			
		
		
	
		
			
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			            else index = GetCharIndex(spriteFont, (unsigned ">char)text[i]); | 
			
		
		
	
		
			
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			            DrawTexturePro(spriteFont.texture, spriteFont.chars[index].rec, | 
			
		
		
	
		
			
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			                           (Rectangle){ position.x + textOffsetX + spriteFont.chars[index].offsetX*scaleFactor, | 
			
		
		
	
	
		
			
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