| 
				
				
					
						
					
				
				
				 | 
			
			 | 
			
			@ -21,11 +21,14 @@ int main() | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d mode"); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    // Define the camera to look into our 3d world | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    Camera camera; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    camera.position = (Vector3){ 0.0, 10.0, 10.0 }; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    camera.target = (Vector3){ 0.0, 0.0, 0.0 }; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    camera.up = (Vector3){ 0.0, 1.0, 0.0 }; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    Vector3 cubePosition = { 0.0, 0.0, 0.0 }; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    o">//SetTargetFPS(60);   // Set our game to run at 60 frames-per-second, but not now... | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    SetTargetFPS(60);   // Set our game to run at 60 frames-per-second | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    //-------------------------------------------------------------------------------------- | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    // Main game loop | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -40,12 +43,12 @@ int main() | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        //---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        BeginDrawing(); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            ClearBackground(WHITE); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            ClearBackground(RAYWHITE); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            Begin3dMode(camera); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                DrawCube(cubePosition, i">2, 2, 2, RED); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                DrawCubeWires(cubePosition, i">2, 2, 2, MAROON); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                DrawCube(cubePosition, f">2.0, 2.0, 2.0, RED); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                DrawCubeWires(cubePosition, f">2.0, 2.0, 2.0, MAROON); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                DrawGrid(10.0, 1.0); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
	
		
			
				| 
				
					
						
					
				
				
				
				 | 
			
			 | 
			
			
 |