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@ -90,7 +90,7 @@ int main(void) |
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"Follow player center", |
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"Follow player center, but clamp to map edges", |
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"Follow player center; smoothed", |
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"Follow player center horizontally; updateplayer center vertically after landing", |
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"Follow player center horizontally; update player center vertically after landing", |
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"Player push camera on getting too close to screen edge" |
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}; |
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