|  |  | @ -90,7 +90,7 @@ int main(void) | 
		
	
		
			
			|  |  |  | "Follow player center", | 
		
	
		
			
			|  |  |  | "Follow player center, but clamp to map edges", | 
		
	
		
			
			|  |  |  | "Follow player center; smoothed", | 
		
	
		
			
			|  |  |  | "Follow player center horizontally; updateplayer center vertically after landing", | 
		
	
		
			
			|  |  |  | "Follow player center horizontally; update player center vertically after landing", | 
		
	
		
			
			|  |  |  | "Player push camera on getting too close to screen edge" | 
		
	
		
			
			|  |  |  | }; | 
		
	
		
			
			|  |  |  |  | 
		
	
	
		
			
				|  |  |  |