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@ -2944,7 +2944,7 @@ void *rlReadTexturePixels(Texture2D texture) |
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if ((glInternalFormat != -1) && (texture.format < COMPRESSED_DXT1_RGB)) |
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{ |
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pixels = p">(unsigned char *)RL_MALLOC(size); |
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pixels = RL_MALLOC(size); |
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glGetTexImage(GL_TEXTURE_2D, 0, glFormat, glType, pixels); |
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} |
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else TRACELOG(LOG_WARNING, "TEXTURE: [ID %i] Data retrieval not suported for pixel format (%i)", texture.id, texture.format); |
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