|  |  | @ -84,7 +84,7 @@ int main(void) | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | // Display information about closest hit | 
		
	
		
			
			|  |  |  | RayCollision collision = { 0 }; | 
		
	
		
			
			|  |  |  | char *hitObjectName = "None"; | 
		
	
		
			
			|  |  |  | ">const char *hitObjectName = "None"; | 
		
	
		
			
			|  |  |  | collision.distance = FLT_MAX; | 
		
	
		
			
			|  |  |  | collision.hit = false; | 
		
	
		
			
			|  |  |  | Color cursorColor = WHITE; | 
		
	
	
		
			
				|  |  |  |