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			@ -1075,7 +1075,7 @@ bool ExportFontAsCode(Font font, const char *fileName) | 
			
		
		
	
		
			
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			    byteCount += sprintf(txtData + byteCount, "    Image imFont = { fontImageData_%s, %i, %i, 1, %i };\n\n", styleName, image.width, image.height, image.format); | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			    byteCount += sprintf(txtData + byteCount, "    // Load texture from image\n"); | 
			
		
		
	
		
			
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			    byteCount += sprintf(txtData + byteCount, "    if (isGpuReady) font.texture = LoadTextureFromImage(imFont);\n"); | 
			
		
		
	
		
			
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			    byteCount += sprintf(txtData + byteCount, "    font.texture = LoadTextureFromImage(imFont);\n"); | 
			
		
		
	
		
			
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			#if defined(SUPPORT_COMPRESSED_FONT_ATLAS) | 
			
		
		
	
		
			
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			    byteCount += sprintf(txtData + byteCount, "    UnloadImage(imFont);  // Uncompressed data can be unloaded from memory\n\n"); | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
	
		
			
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