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Merge branch 'master' of https://github.com/raysan5/raylib

pull/1193/head
raysan5 4 years ago
parent
commit
5ff5be388f
5 changed files with 168 additions and 0 deletions
  1. +24
    -0
      projects/VSCode_tcc_win/.vscode/c_cpp_properties.json
  2. +10
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      projects/VSCode_tcc_win/.vscode/settings.json
  3. +34
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      projects/VSCode_tcc_win/.vscode/tasks.json
  4. +84
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      projects/VSCode_tcc_win/main.c
  5. +16
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      projects/VSCode_tcc_win/main.code-workspace

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projects/VSCode_tcc_win/.vscode/c_cpp_properties.json View File

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{
"configurations": [
{
"name": "Win32",
"includePath": [
"C:/raylib/raylib/src/**",
"C:/raylib/tcc/**",
"${workspaceFolder}/**"
],
"defines": [
"_DEBUG",
"UNICODE",
"_UNICODE",
"GRAPHICS_API_OPENGL_33",
"PLATFORM_DESKTOP"
],
"compilerPath": "C:/raylib/tcc/tcc.exe",
"cStandard": "c99",
"cppStandard": "c++14",
"intelliSenseMode": "gcc-x64"
}
],
"version": 4
}

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projects/VSCode_tcc_win/.vscode/settings.json View File

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{
"files.exclude": {
"**/.git": true,
"**/.svn": true,
"**/.hg": true,
"**/CVS": true,
"**/.DS_Store": true,
"**/*.o": true
}
}

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projects/VSCode_tcc_win/.vscode/tasks.json View File

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{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"windows": {
"options": {
"shell": {
"executable": "C:\\windows\\System32\\cmd.exe",
"args": [
"/d", "/c"
]
}
}
},
"tasks": [
{
"label": "build & run",
"type": "shell",
"command": "tcc.exe ${workspaceFolder}\\${fileBasename} -o ${workspaceFolder}\\${fileBasenameNoExtension}.exe -std=c99 -Wall -lmsvcrt -lraylib -lopengl32 -lgdi32 -lkernel32 -lshell32 -luser32 -lwinmm -Wl,-subsystem=gui && ${fileBasenameNoExtension}.exe",
"options": {
"env":{
"PATH" : "C:\\raylib\\tcc\\;%PATH%"
}
},
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
}
]
}

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projects/VSCode_tcc_win/main.c View File

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/*******************************************************************************************
*
* raylib [core] example - Basic 3d example
*
* Welcome to raylib!
*
* To compile example, just press F5.
* Note that compiled executable is placed in the same folder as .c file
*
* You can find all basic examples on C:\raylib\raylib\examples folder or
* raylib official webpage: www.raylib.com
*
* Enjoy using raylib. :)
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2013-2020 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
int main()
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib");
Camera camera = { 0 };
camera.position = (Vector3){ 10.0f, 10.0f, 8.0f };
camera.target = (Vector3){ 0.0f, 0.0f, 0.0f };
camera.up = (Vector3){ 0.0f, 1.0f, 0.0f };
camera.fovy = 60.0f;
camera.type = CAMERA_PERSPECTIVE;
SetCameraMode(camera, CAMERA_ORBITAL);
Vector3 cubePosition = { 0.0f };
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
UpdateCamera(&camera);
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
BeginMode3D(camera);
DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
DrawGrid(10, 1.0f);
EndMode3D();
DrawText("This is a raylib example", 10, 40, 20, DARKGRAY);
DrawFPS(10, 10);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}

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projects/VSCode_tcc_win/main.code-workspace View File

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{
"folders": [
{
"path": "."
}
],
"settings": {
"files.associations": {
"raylib.h": "c",
"math.h": "c",
"blocks.h": "c",
"stdio.h": "c",
"*.m": "c"
}
}
}

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