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			@ -4797,10 +4797,10 @@ static Model LoadGLTF(const char *fileName) | 
			
		
		
	
		
			
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			                        if ((attribute->component_type == cgltf_component_type_r_32f) && (attribute->type == cgltf_type_vec4)) | 
			
		
		
	
		
			
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			                        { | 
			
		
		
	
		
			
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			                            // Init raylib mesh normals to copy glTF attribute data | 
			
		
		
	
		
			
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			                            // Init raylib mesh tangent to copy glTF attribute data | 
			
		
		
	
		
			
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			                            model.meshes[meshIndex].tangents = RL_MALLOC(attribute->count*4*sizeof(float)); | 
			
		
		
	
		
			
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			                            // Load 3 components of float data type into mesh.normals | 
			
		
		
	
		
			
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			                            // Load 4 components of float data type into mesh.tangents | 
			
		
		
	
		
			
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			                            LOAD_ATTRIBUTE(attribute, 4, float, model.meshes[meshIndex].tangents) | 
			
		
		
	
		
			
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			                        } | 
			
		
		
	
		
			
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			                        else TRACELOG(LOG_WARNING, "MODEL: [%s] Tangent attribute data format not supported, use vec4 float", fileName); | 
			
		
		
	
	
		
			
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