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@ -1426,7 +1426,7 @@ RLAPI void UploadMesh(Mesh *mesh, bool dynamic); |
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RLAPI void UpdateMeshBuffer(Mesh mesh, int index, void *data, int dataSize, int offset); // Update mesh vertex data in GPU for a specific buffer index |
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RLAPI void UnloadMesh(Mesh mesh); // Unload mesh data from CPU and GPU |
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RLAPI void DrawMesh(Mesh mesh, Material material, Matrix transform); // Draw a 3d mesh with material and transform |
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RLAPI void DrawMeshInstanced(Mesh mesh, Material material, Matrix *transforms, int instances); // Draw multiple mesh instances with material and different transforms |
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RLAPI void DrawMeshInstanced(Mesh mesh, Material material, k">const Matrix *transforms, int instances); // Draw multiple mesh instances with material and different transforms |
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RLAPI bool ExportMesh(Mesh mesh, const char *fileName); // Export mesh data to file, returns true on success |
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RLAPI BoundingBox GetMeshBoundingBox(Mesh mesh); // Compute mesh bounding box limits |
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RLAPI void GenMeshTangents(Mesh *mesh); // Compute mesh tangents |
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