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			@ -1426,7 +1426,7 @@ RLAPI void UploadMesh(Mesh *mesh, bool dynamic); | 
			
		
		
	
		
			
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			RLAPI void UpdateMeshBuffer(Mesh mesh, int index, void *data, int dataSize, int offset);    // Update mesh vertex data in GPU for a specific buffer index | 
			
		
		
	
		
			
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			RLAPI void UnloadMesh(Mesh mesh);                                                           // Unload mesh data from CPU and GPU | 
			
		
		
	
		
			
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			RLAPI void DrawMesh(Mesh mesh, Material material, Matrix transform);                        // Draw a 3d mesh with material and transform | 
			
		
		
	
		
			
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			RLAPI void DrawMeshInstanced(Mesh mesh, Material material, Matrix *transforms, int instances); // Draw multiple mesh instances with material and different transforms | 
			
		
		
	
		
			
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			RLAPI void DrawMeshInstanced(Mesh mesh, Material material, k">const Matrix *transforms, int instances); // Draw multiple mesh instances with material and different transforms | 
			
		
		
	
		
			
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			RLAPI bool ExportMesh(Mesh mesh, const char *fileName);                                     // Export mesh data to file, returns true on success | 
			
		
		
	
		
			
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			RLAPI BoundingBox GetMeshBoundingBox(Mesh mesh);                                            // Compute mesh bounding box limits | 
			
		
		
	
		
			
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			RLAPI void GenMeshTangents(Mesh *mesh);                                                     // Compute mesh tangents | 
			
		
		
	
	
		
			
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