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Fix value stored to 'body' is never read

pull/504/head
maficccc@gmail.com 6 years ago
committed by Martinfx
parent
commit
6a3eca3f92
1 changed files with 3 additions and 3 deletions
  1. +3
    -3
      examples/physac/physics_shatter.c

+ 3
- 3
examples/physac/physics_shatter.c View File

@ -38,8 +38,8 @@ int main()
SetPhysicsGravity(0, 0);
// Create random polygon physics body to shatter
PhysicsBody body = CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10);
CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10);
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
@ -53,7 +53,7 @@ int main()
ResetPhysics();
// Create random polygon physics body to shatter
body = CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10);
CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10);
}
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) // Physics shatter input

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