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Update core_viewport_scaling.c

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Ray 4 weeks ago
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6adb1c2704
1 changed files with 1 additions and 1 deletions
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      examples/core/core_viewport_scaling.c

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examples/core/core_viewport_scaling.c View File

@ -92,7 +92,7 @@ int main(void)
enum ViewportType viewportType = KEEP_ASPECT_INTEGER;
SetConfigFlags(FLAG_WINDOW_RESIZABLE);
InitWindow(screenWidth, screenHeight, "raylib [core] example - Viewport Scaling");
InitWindow(screenWidth, screenHeight, "raylib [core] example - viewport scaling");
ResizeRenderSize(viewportType, &screenWidth, &screenHeight, gameWidth, gameHeight, &sourceRect, &destRect, &target);
SetTargetFPS(60); // Set our game to run at 60 frames-per-second

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