瀏覽代碼

[example] Update textures_sprite_explosion

pull/1269/head
raysan5 5 年之前
父節點
當前提交
6b9e49e965
共有 2 個檔案被更改,包括 2 行新增2 行删除
  1. +2
    -2
      examples/textures/textures_sprite_explosion.c
  2. 二進制
      examples/textures/textures_sprite_explosion.png

+ 2
- 2
examples/textures/textures_sprite_explosion.c 查看文件

@ -32,8 +32,8 @@ int main(void)
Texture2D explosion = LoadTexture("resources/explosion.png");
// Init variables for animation
int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height
int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height
int currentFrame = 0;
int currentLine = 0;

二進制
examples/textures/textures_sprite_explosion.png 查看文件

Before After
Width: 800  |  Height: 450  |  Size: 47 KiB Width: 800  |  Height: 450  |  Size: 62 KiB

Loading…
取消
儲存