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[example] Update textures_sprite_explosion

pull/1269/head
raysan5 4 years ago
parent
commit
6b9e49e965
2 changed files with 2 additions and 2 deletions
  1. +2
    -2
      examples/textures/textures_sprite_explosion.c
  2. BIN
      examples/textures/textures_sprite_explosion.png

+ 2
- 2
examples/textures/textures_sprite_explosion.c View File

@ -32,8 +32,8 @@ int main(void)
Texture2D explosion = LoadTexture("resources/explosion.png");
// Init variables for animation
int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height
int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height
int currentFrame = 0;
int currentLine = 0;

BIN
examples/textures/textures_sprite_explosion.png View File

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Width: 800  |  Height: 450  |  Size: 47 KiB Width: 800  |  Height: 450  |  Size: 62 KiB

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