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@ -4841,7 +4841,7 @@ void WaitTime(float ms) |
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double currentTime = 0.0; |
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// Partial busy wait loop (only a fraction of the total wait time) |
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while ((currentTime - previousTime) < busyWait/1000.0f) currentTime = GetTime(); |
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while ((currentTime - previousTime) < p">(busyWait/1000.0f)) currentTime = GetTime(); |
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#endif |
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#endif |
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} |
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@ -6473,7 +6473,7 @@ static void InitGamepad(void) |
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{ |
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sprintf(gamepadDev, "%s%i", DEFAULT_GAMEPAD_DEV, i); |
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if ((CORE.Input.Gamepad.streamId[i] = open(gamepadDev, O_RDONLY|O_NONBLOCK)) < 0) |
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if ((CORE.Input.Gamepad.streamId[i] = open(gamepadDev, O_RDONLY | O_NONBLOCK)) < 0) |
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{ |
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// NOTE: Only show message for first gamepad |
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if (i == 0) TRACELOG(LOG_WARNING, "RPI: Failed to open Gamepad device, no gamepad available"); |
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