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			|  |  |  | /******************************************************************************************* | 
		
	
		
			
			|  |  |  | * | 
		
	
		
			
			|  |  |  | *   raylib [core] example - Storage save/load values | 
		
	
		
			
			|  |  |  | * | 
		
	
		
			
			|  |  |  | *   This example has been created using raylib 1.4 (www.raylib.com) | 
		
	
		
			
			|  |  |  | *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) | 
		
	
		
			
			|  |  |  | * | 
		
	
		
			
			|  |  |  | *   Copyright (c) 2014 Ramon Santamaria (@raysan5) | 
		
	
		
			
			|  |  |  | * | 
		
	
		
			
			|  |  |  | ********************************************************************************************/ | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | #include "raylib.h" | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | // NOTE: Storage positions must start with 0, directly related to file memory layout | 
		
	
		
			
			|  |  |  | typedef enum { STORAGE_SCORE = 0, STORAGE_HISCORE } StorageData; | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | int main() | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | // Initialization | 
		
	
		
			
			|  |  |  | //-------------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  | int screenWidth = 800; | 
		
	
		
			
			|  |  |  | int screenHeight = 450; | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | InitWindow(screenWidth, screenHeight, "raylib [core] example - storage save/load values"); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | int score = 0; | 
		
	
		
			
			|  |  |  | int hiscore = 0; | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | int framesCounter = 0; | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | SetTargetFPS(60); | 
		
	
		
			
			|  |  |  | //-------------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | // Main game loop | 
		
	
		
			
			|  |  |  | while (!WindowShouldClose())    // Detect window close button or ESC key | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | // Update | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  | if (IsKeyPressed(KEY_R)) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | score = GetRandomValue(1000, 2000); | 
		
	
		
			
			|  |  |  | hiscore = GetRandomValue(2000, 4000); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | if (IsKeyPressed(KEY_ENTER)) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | StorageSaveValue(STORAGE_SCORE, score); | 
		
	
		
			
			|  |  |  | StorageSaveValue(STORAGE_HISCORE, hiscore); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | else if (IsKeyPressed(KEY_SPACE)) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | // NOTE: If requested position could not be found, value 0 is returned | 
		
	
		
			
			|  |  |  | score = StorageLoadValue(STORAGE_SCORE); | 
		
	
		
			
			|  |  |  | hiscore = StorageLoadValue(STORAGE_HISCORE); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | framesCounter++; | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | // Draw | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  | BeginDrawing(); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | ClearBackground(RAYWHITE); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | DrawText(FormatText("SCORE: %i", score), 280, 130, 40, MAROON); | 
		
	
		
			
			|  |  |  | DrawText(FormatText("HI-SCORE: %i", hiscore), 210, 200, 50, BLACK); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | DrawText(FormatText("frames: %i", framesCounter), 10, 10, 20, LIME); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | DrawText("Press R to generate random numbers", 220, 40, 20, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText("Press ENTER to SAVE values", 250, 310, 20, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText("Press SPACE to LOAD values", 252, 350, 20, LIGHTGRAY); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | EndDrawing(); | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | // De-Initialization | 
		
	
		
			
			|  |  |  | //-------------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  | CloseWindow();        // Close window and OpenGL context | 
		
	
		
			
			|  |  |  | //-------------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | return 0; | 
		
	
		
			
			|  |  |  | } |