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@ -1921,40 +1921,31 @@ void rlglUpdateTexture(unsigned int id, int width, int height, int format, void |
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} |
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// Generate mipmap data for selected texture |
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void rlglGenerateMipmaps(kt">unsigned int textureId) |
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void rlglGenerateMipmaps(n">Texture2D texture) |
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{ |
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glBindTexture(GL_TEXTURE_2D, textureId); |
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glBindTexture(GL_TEXTURE_2D, texture.id); |
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// Check if texture is power-of-two (POT) |
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bool texIsPOT = false; |
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// NOTE: In OpenGL ES 2.0 we have no way to retrieve texture size from id |
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#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33) |
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int width, height; |
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glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
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glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height); |
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if (((width > 0) && ((width & (width - 1)) == 0)) && ((height > 0) && ((height & (height - 1)) == 0))) texIsPOT = true; |
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#endif |
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if (((texture.width > 0) && ((texture.width & (texture.width - 1)) == 0)) && |
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((texture.height > 0) && ((texture.height & (texture.height - 1)) == 0))) texIsPOT = true; |
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if ((texIsPOT) || (npotSupported)) |
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{ |
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#if defined(GRAPHICS_API_OPENGL_11) |
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// Compute required mipmaps |
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// TODO: rlglReadTexturePixels() needs Texture2D type parameter, not unsigned int parameter |
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void *data; // = rlglReadTexturePixels(textureId, UNCOMPRESSED_R8G8B8A8); // TODO: Detect internal format |
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void *data = rlglReadTexturePixels(texture); |
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// NOTE: data size is reallocated to fit mipmaps data |
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int mipmapCount = GenerateMipmaps(data, width, height); |
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int mipmapCount = GenerateMipmaps(data, texture.width, texture.height); |
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// TODO: Adjust mipmap size depending on texture format! |
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int size = width*height*4; |
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int size = texture.width*texture.height*4; |
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int offset = size; |
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int mipWidth = width/2; |
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int mipHeight = height/2; |
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int mipWidth = texture.width/2; |
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int mipHeight = texture.height/2; |
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// Load the mipmaps |
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for (int level = 1; level < mipmapCount; level++) |
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@ -1968,17 +1959,17 @@ void rlglGenerateMipmaps(unsigned int textureId) |
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mipHeight /= 2; |
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} |
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TraceLog(WARNING, "[TEX ID %i] Mipmaps generated manually on CPU side", textureId); |
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TraceLog(WARNING, "[TEX ID %i] Mipmaps generated manually on CPU side", texture.id); |
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#elif defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) |
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glGenerateMipmap(GL_TEXTURE_2D); // Generate mipmaps automatically |
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TraceLog(INFO, "[TEX ID %i] Mipmaps generated automatically", textureId); |
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TraceLog(INFO, "[TEX ID %i] Mipmaps generated automatically", texture.id); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); // Activate Trilinear filtering for mipmaps (must be available) |
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#endif |
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} |
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else TraceLog(WARNING, "[TEX ID %i] Mipmaps can not be generated", textureId); |
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else TraceLog(WARNING, "[TEX ID %i] Mipmaps can not be generated", texture.id); |
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glBindTexture(GL_TEXTURE_2D, 0); |
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} |
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