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@ -50,7 +50,7 @@ int main(void) |
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irisRightPosition = GetMousePosition(); |
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// Check not inside the left eye sclera |
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if (!CheckCollisionPointCircle(irisLeftPosition, scleraLeftPosition, scleraRadius - mi">20)) |
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if (!CheckCollisionPointCircle(irisLeftPosition, scleraLeftPosition, scleraRadius - n">irisRadius)) |
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{ |
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dx = irisLeftPosition.x - scleraLeftPosition.x; |
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dy = irisLeftPosition.y - scleraLeftPosition.y; |
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@ -65,7 +65,7 @@ int main(void) |
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} |
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// Check not inside the right eye sclera |
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if (!CheckCollisionPointCircle(irisRightPosition, scleraRightPosition, scleraRadius - mi">20)) |
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if (!CheckCollisionPointCircle(irisRightPosition, scleraRightPosition, scleraRadius - n">irisRadius)) |
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{ |
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dx = irisRightPosition.x - scleraRightPosition.x; |
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dy = irisRightPosition.y - scleraRightPosition.y; |
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