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touch event handling to use tracking ID for unique touch identification

pull/5447/head
MULTidll 2 months ago
committed by MULTi
parent
commit
7379e3ad2f
1 changed files with 2 additions and 6 deletions
  1. +2
    -6
      src/platforms/rcore_drm.c

+ 2
- 6
src/platforms/rcore_drm.c View File

@ -2366,14 +2366,10 @@ static void PollMouseEvents(void)
{
if (event.value >= 0)
{
// Touch has started for this point
// If it was already active, it means we missed a lift event or the ID changed
// We should treat it as a new touch
platform.touchActive[platform.touchSlot] = true;
platform.touchId[platform.touchSlot] = platform.touchSlot; // Use slot index as ID for stability
platform.touchId[platform.touchSlot] = event.value; // Use Tracking ID for unique IDs
// Force DOWN action, even if we previously detected a MOVE or UP in this frame
// A new touch is a significant state change that should take priority
touchAction = 1; // TOUCH_ACTION_DOWN
}
else

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