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@ -71,6 +71,8 @@ |
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#ifndef RAYLIB_H |
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#define RAYLIB_H |
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#include <stdarg.h> // Required for: va_list - Only used by TraceLogCallback |
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#if defined(_WIN32) && defined(BUILD_LIBTYPE_SHARED) |
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#define RLAPI __declspec(dllexport) // We are building raylib as a Win32 shared library (.dll) |
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#elif defined(_WIN32) && defined(USE_LIBTYPE_SHARED) |
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@ -727,6 +729,9 @@ typedef enum { |
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HMD_SONY_PSVR |
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} VrDeviceType; |
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// Callbacks to be implemented by users |
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typedef void (*TraceLogCallback)(int msgType, const char *text, va_list args); |
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#ifdef __cplusplus |
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extern "C" { // Prevents name mangling of functions |
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#endif |
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@ -779,7 +784,7 @@ RLAPI Ray GetMouseRay(Vector2 mousePosition, Camera camera); // Returns a r |
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RLAPI Vector2 GetWorldToScreen(Vector3 position, Camera camera); // Returns the screen space position for a 3d world space position |
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RLAPI Matrix GetCameraMatrix(Camera camera); // Returns camera transform matrix (view matrix) |
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// Timing-related functions |
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// timing-related functions |
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RLAPI void SetTargetFPS(int fps); // Set target FPS (maximum) |
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RLAPI int GetFPS(void); // Returns current FPS |
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RLAPI float GetFrameTime(void); // Returns time in seconds for last frame drawn |
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@ -796,6 +801,7 @@ RLAPI Color Fade(Color color, float alpha); // Color fade- |
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RLAPI void ShowLogo(void); // Activate raylib logo at startup (can be done with flags) |
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RLAPI void SetConfigFlags(unsigned char flags); // Setup window configuration flags (view FLAGS) |
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RLAPI void SetTraceLog(unsigned char types); // Enable trace log message types (bit flags based) |
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RLAPI void SetTraceLogCallback(TraceLogCallback callback); // Set a trace log callback to enable custom logging bypassing raylib's one |
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RLAPI void TraceLog(int logType, const char *text, ...); // Show trace log messages (LOG_INFO, LOG_WARNING, LOG_ERROR, LOG_DEBUG) |
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RLAPI void TakeScreenshot(const char *fileName); // Takes a screenshot of current screen (saved a .png) |
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RLAPI int GetRandomValue(int min, int max); // Returns a random value between min and max (both included) |
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