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			@ -77,10 +77,10 @@ | 
			
		
		
	
		
			
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			// Types and Structures Definition | 
			
		
		
	
		
			
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			//---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			// Audio Context, used to create custom audio streams that are not bound to a sound file. There can be | 
			
		
		
	
		
			
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			// no more than 4 concurrent audio contexts in use. This is due to each active context being tied to | 
			
		
		
	
		
			
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			// a dedicated mix channel. All audio is 32bit floating point in stereo. | 
			
		
		
	
		
			
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			typedef struct AudioContext_t { | 
			
		
		
	
		
			
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			// Used to create custom audio streams that are not bound to a specific file. There can be | 
			
		
		
	
		
			
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			// no more than 4 concurrent mixchannels in use. This is due to each active mixc being tied to | 
			
		
		
	
		
			
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			// a dedicated mix channel. | 
			
		
		
	
		
			
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			typedef struct MixChannel_t { | 
			
		
		
	
		
			
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			    unsigned short sampleRate;           // default is 48000 | 
			
		
		
	
		
			
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			    unsigned char channels;              // 1=mono,2=stereo | 
			
		
		
	
		
			
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			    unsigned char mixChannel;            // 0-3 or mixA-mixD, each mix channel can receive up to one dedicated audio stream | 
			
		
		
	
	
		
			
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			@ -89,14 +89,14 @@ typedef struct AudioContext_t { | 
			
		
		
	
		
			
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			    ALenum alFormat;                     // openAL format specifier | 
			
		
		
	
		
			
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			    ALuint alSource;                     // openAL source | 
			
		
		
	
		
			
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			    ALuint alBuffer[MAX_STREAM_BUFFERS]; // openAL sample buffer | 
			
		
		
	
		
			
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			} AudioContext_t; | 
			
		
		
	
		
			
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			} MixChannel_t; | 
			
		
		
	
		
			
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			// Music type (file streaming from memory) | 
			
		
		
	
		
			
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			// NOTE: Anything longer than ~10 seconds should be streamed... | 
			
		
		
	
		
			
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			// NOTE: Anything longer than ~10 seconds should be streamed into a mix channel... | 
			
		
		
	
		
			
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			typedef struct Music { | 
			
		
		
	
		
			
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			    stb_vorbis *stream; | 
			
		
		
	
		
			
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			    jar_xm_context_t *chipctx; // Stores jar_xm context | 
			
		
		
	
		
			
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			    AudioContext_t *ctx; // audio context | 
			
		
		
	
		
			
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			    jar_xm_context_t *chipctx; // Stores jar_xm mixc | 
			
		
		
	
		
			
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			    MixChannel_t *mixc; // mix channel | 
			
		
		
	
		
			
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			    int totalSamplesLeft; | 
			
		
		
	
		
			
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			    float totalLengthSeconds; | 
			
		
		
	
	
		
			
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			@ -111,9 +111,9 @@ typedef enum { INFO = 0, ERROR, WARNING, DEBUG, OTHER } TraceLogType; | 
			
		
		
	
		
			
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			//---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			// Global Variables Definition | 
			
		
		
	
		
			
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			//---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			static AudioContext_t* mixChannelsActive_g[MAX_AUDIO_CONTEXTS];      // What mix channels are currently active | 
			
		
		
	
		
			
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			static MixChannel_t* mixChannelsActive_g[MAX_AUDIO_CONTEXTS];      // What mix channels are currently active | 
			
		
		
	
		
			
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			static bool musicEnabled_g = false; | 
			
		
		
	
		
			
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			static Music currentMusic[MAX_MUSIC_STREAMS];                        // Current music loaded, up to two can play at the same time | 
			
		
		
	
		
			
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			static Music currentMusic[MAX_MUSIC_STREAMS];                      // Current music loaded, up to two can play at the same time | 
			
		
		
	
		
			
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			//---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			// Module specific Functions Declaration | 
			
		
		
	
	
		
			
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			@ -122,13 +122,17 @@ static Wave LoadWAV(const char *fileName);         // Load WAV file | 
			
		
		
	
		
			
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			static Wave LoadOGG(char *fileName);               // Load OGG file | 
			
		
		
	
		
			
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			static void UnloadWave(Wave wave);                 // Unload wave data | 
			
		
		
	
		
			
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			static bool BufferMusicStream(int index);          // Fill music buffers with data | 
			
		
		
	
		
			
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			static void EmptyMusicStream(int index);           // Empty music buffers | 
			
		
		
	
		
			
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			static bool BufferMusicStream(int index, int numBuffers); // Fill music buffers with data | 
			
		
		
	
		
			
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			static void EmptyMusicStream(int index); // Empty music buffers | 
			
		
		
	
		
			
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			static unsigned short FillAlBufferWithSilence(AudioContext_t *context, ALuint buffer);// fill buffer with zeros, returns number processed | 
			
		
		
	
		
			
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			static void ResampleShortToFloat(short *shorts, float *floats, unsigned short len);   // pass two arrays of the same legnth in | 
			
		
		
	
		
			
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			static void ResampleByteToFloat(char *chars, float *floats, unsigned short len);      // pass two arrays of same length in | 
			
		
		
	
		
			
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			static bool isMusicStreamReady(int index);                                            // Checks if music buffer is ready to be refilled | 
			
		
		
	
		
			
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			static MixChannel_t* InitMixChannel(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint); // For streaming into mix channels. | 
			
		
		
	
		
			
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			static void CloseMixChannel(MixChannel_t* mixc); // Frees mix channel | 
			
		
		
	
		
			
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			static unsigned short BufferMixChannel(MixChannel_t* mixc, void *data, int numberElements); // Pushes more audio data into mixc mix channel, if NULL is passed it pauses | 
			
		
		
	
		
			
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			static unsigned short FillAlBufferWithSilence(MixChannel_t *mixc, ALuint buffer); // Fill buffer with zeros, returns number processed | 
			
		
		
	
		
			
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			static void ResampleShortToFloat(short *shorts, float *floats, unsigned short len); // Pass two arrays of the same legnth in | 
			
		
		
	
		
			
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			static void ResampleByteToFloat(char *chars, float *floats, unsigned short len); // Pass two arrays of same length in | 
			
		
		
	
		
			
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			static int IsMusicStreamReadyForBuffering(int index); // Checks if music buffer is ready to be refilled | 
			
		
		
	
		
			
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			#if defined(AUDIO_STANDALONE) | 
			
		
		
	
		
			
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			const char *GetExtension(const char *fileName);     // Get the extension for a filename | 
			
		
		
	
	
		
			
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			@ -139,7 +143,7 @@ void TraceLog(int msgType, const char *text, ...);  // Outputs a trace log messa | 
			
		
		
	
		
			
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			// Module Functions Definition - Audio Device initialization and Closing | 
			
		
		
	
		
			
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			//---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			// Initialize audio device and context | 
			
		
		
	
		
			
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			// Initialize audio device and mixc | 
			
		
		
	
		
			
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			void InitAudioDevice(void) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			    // Open and initialize a device with default settings | 
			
		
		
	
	
		
			
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			@ -155,7 +159,7 @@ void InitAudioDevice(void) | 
			
		
		
	
		
			
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			        alcCloseDevice(device); | 
			
		
		
	
		
			
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			        TraceLog(ERROR, "Could not setup audio context"); | 
			
		
		
	
		
			
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			        TraceLog(ERROR, "Could not setup mix channel"); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    TraceLog(INFO, "Audio device and context initialized successfully: %s", alcGetString(device, ALC_DEVICE_SPECIFIER)); | 
			
		
		
	
	
		
			
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			@ -171,14 +175,14 @@ void CloseAudioDevice(void) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			    for(int index=0; index<MAX_MUSIC_STREAMS; index++) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        if(currentMusic[index].ctx) StopMusicStream(index);      // Stop music streaming and close current stream | 
			
		
		
	
		
			
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			        if(currentMusic[index].mixc) StopMusicStream(index);      // Stop music streaming and close current stream | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    ALCdevice *device; | 
			
		
		
	
		
			
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			    ALCcontext *context = alcGetCurrentContext(); | 
			
		
		
	
		
			
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			    if (context == NULL) TraceLog(WARNING, "Could not get current audio context for closing"); | 
			
		
		
	
		
			
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			    if (context == NULL) TraceLog(WARNING, "Could not get current mix channel for closing"); | 
			
		
		
	
		
			
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			    device = alcGetContextsDevice(context); | 
			
		
		
	
		
			
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			@ -203,186 +207,141 @@ bool IsAudioDeviceReady(void) | 
			
		
		
	
		
			
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			// Module Functions Definition - Custom audio output | 
			
		
		
	
		
			
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			//---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			// Audio contexts are for outputing custom audio waveforms, This will shut down any other sound sources currently playing | 
			
		
		
	
		
			
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			// The mixChannel is what mix channel you want to operate on, 0-3 are the ones available. Each mix channel can only be used one at a time. | 
			
		
		
	
		
			
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			// exmple usage is InitAudioContext(48000, 0, 2, true); // mixchannel 1, 48khz, stereo, floating point | 
			
		
		
	
		
			
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			n">AudioContext InitAudioContext(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint) | 
			
		
		
	
		
			
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			// For streaming into mix channels. | 
			
		
		
	
		
			
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			// The mixChannel is what audio muxing channel you want to operate on, 0-3 are the ones available. Each mix channel can only be used one at a time. | 
			
		
		
	
		
			
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			// exmple usage is InitMixChannel(48000, 0, 2, true); // mixchannel 1, 48khz, stereo, floating point | 
			
		
		
	
		
			
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			k">static MixChannel_t* InitMixChannel(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			    if(mixChannel >= MAX_AUDIO_CONTEXTS) return NULL; | 
			
		
		
	
		
			
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			    if(!IsAudioDeviceReady()) InitAudioDevice(); | 
			
		
		
	
		
			
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			    if(!mixChannelsActive_g[mixChannel]){ | 
			
		
		
	
		
			
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			        AudioContext_t *ac = (AudioContext_t*)malloc(sizeof(AudioContext_t)); | 
			
		
		
	
		
			
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			        ac->sampleRate = sampleRate; | 
			
		
		
	
		
			
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			        ac->channels = channels; | 
			
		
		
	
		
			
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			        ac->mixChannel = mixChannel; | 
			
		
		
	
		
			
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			        ac->floatingPoint = floatingPoint; | 
			
		
		
	
		
			
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			        mixChannelsActive_g[mixChannel] = ac; | 
			
		
		
	
		
			
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			        MixChannel_t *mixc = (MixChannel_t*)malloc(sizeof(MixChannel_t)); | 
			
		
		
	
		
			
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			        mixc->sampleRate = sampleRate; | 
			
		
		
	
		
			
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			        mixc->channels = channels; | 
			
		
		
	
		
			
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			        mixc->mixChannel = mixChannel; | 
			
		
		
	
		
			
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			        mixc->floatingPoint = floatingPoint; | 
			
		
		
	
		
			
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			        mixChannelsActive_g[mixChannel] = mixc; | 
			
		
		
	
		
			
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			        // setup openAL format | 
			
		
		
	
		
			
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			        if(channels == 1) | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            if(floatingPoint) | 
			
		
		
	
		
			
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			                ac->alFormat = AL_FORMAT_MONO_FLOAT32; | 
			
		
		
	
		
			
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			                mixc->alFormat = AL_FORMAT_MONO_FLOAT32; | 
			
		
		
	
		
			
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			            else | 
			
		
		
	
		
			
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			                ac->alFormat = AL_FORMAT_MONO16; | 
			
		
		
	
		
			
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			                mixc->alFormat = AL_FORMAT_MONO16; | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        else if(channels == 2) | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            if(floatingPoint) | 
			
		
		
	
		
			
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			                ac->alFormat = AL_FORMAT_STEREO_FLOAT32; | 
			
		
		
	
		
			
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			                mixc->alFormat = AL_FORMAT_STEREO_FLOAT32; | 
			
		
		
	
		
			
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			            else | 
			
		
		
	
		
			
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			                ac->alFormat = AL_FORMAT_STEREO16; | 
			
		
		
	
		
			
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			                mixc->alFormat = AL_FORMAT_STEREO16; | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        // Create an audio source | 
			
		
		
	
		
			
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			        alGenSources(1, &ac->alSource); | 
			
		
		
	
		
			
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			        alSourcef(ac->alSource, AL_PITCH, 1); | 
			
		
		
	
		
			
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			        alSourcef(ac->alSource, AL_GAIN, 1); | 
			
		
		
	
		
			
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			        alSource3f(ac->alSource, AL_POSITION, 0, 0, 0); | 
			
		
		
	
		
			
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			        alSource3f(ac->alSource, AL_VELOCITY, 0, 0, 0); | 
			
		
		
	
		
			
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			        alGenSources(1, &mixc->alSource); | 
			
		
		
	
		
			
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			        alSourcef(mixc->alSource, AL_PITCH, 1); | 
			
		
		
	
		
			
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			        alSourcef(mixc->alSource, AL_GAIN, 1); | 
			
		
		
	
		
			
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			        alSource3f(mixc->alSource, AL_POSITION, 0, 0, 0); | 
			
		
		
	
		
			
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			        alSource3f(mixc->alSource, AL_VELOCITY, 0, 0, 0); | 
			
		
		
	
		
			
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			        // Create Buffer | 
			
		
		
	
		
			
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			        alGenBuffers(MAX_STREAM_BUFFERS, ac->alBuffer); | 
			
		
		
	
		
			
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			        alGenBuffers(MAX_STREAM_BUFFERS, mixc->alBuffer); | 
			
		
		
	
		
			
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			        //fill buffers | 
			
		
		
	
		
			
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			        int x; | 
			
		
		
	
		
			
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			        for(x=0;x<MAX_STREAM_BUFFERS;x++) | 
			
		
		
	
		
			
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			            FillAlBufferWithSilence(ac, ac->alBuffer[x]); | 
			
		
		
	
		
			
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			            FillAlBufferWithSilence(mixc, mixc->alBuffer[x]); | 
			
		
		
	
		
			
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			        alSourceQueueBuffers(ac->alSource, MAX_STREAM_BUFFERS, ac->alBuffer); | 
			
		
		
	
		
			
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			        alSourcePlay(ac->alSource); | 
			
		
		
	
		
			
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			        ac->playing = true; | 
			
		
		
	
		
			
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			        alSourceQueueBuffers(mixc->alSource, MAX_STREAM_BUFFERS, mixc->alBuffer); | 
			
		
		
	
		
			
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			        mixc->playing = true; | 
			
		
		
	
		
			
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			        alSourcePlay(mixc->alSource); | 
			
		
		
	
		
			
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			        return ac; | 
			
		
		
	
		
			
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			        return mixc; | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    return NULL; | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			// Frees buffer in audio context | 
			
		
		
	
		
			
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			void CloseAudioContext(AudioContext ctx) | 
			
		
		
	
		
			
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			// Frees buffer in mix channel | 
			
		
		
	
		
			
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			static void CloseMixChannel(MixChannel_t* mixc) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			    AudioContext_t *context = (AudioContext_t*)ctx; | 
			
		
		
	
		
			
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			    if(context){ | 
			
		
		
	
		
			
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			        alSourceStop(context->alSource); | 
			
		
		
	
		
			
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			        context->playing = false; | 
			
		
		
	
		
			
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			    if(mixc){ | 
			
		
		
	
		
			
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			        alSourceStop(mixc->alSource); | 
			
		
		
	
		
			
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			        mixc->playing = false; | 
			
		
		
	
		
			
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			        //flush out all queued buffers | 
			
		
		
	
		
			
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			        ALuint buffer = 0; | 
			
		
		
	
		
			
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			        int queued = 0; | 
			
		
		
	
		
			
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			        alGetSourcei(context->alSource, AL_BUFFERS_QUEUED, &queued); | 
			
		
		
	
		
			
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			        alGetSourcei(mixc->alSource, AL_BUFFERS_QUEUED, &queued); | 
			
		
		
	
		
			
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			 | 
			
			        while (queued > 0) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            alSourceUnqueueBuffers(context->alSource, 1, &buffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            alSourceUnqueueBuffers(mixc->alSource, 1, &buffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            queued--; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        //delete source and buffers | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alDeleteSources(1, &context->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alDeleteBuffers(MAX_STREAM_BUFFERS, context->alBuffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        mixChannelsActive_g[context->mixChannel] = NULL; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        free(context); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        ctx = NULL; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alDeleteSources(1, &mixc->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alDeleteBuffers(MAX_STREAM_BUFFERS, mixc->alBuffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        mixChannelsActive_g[mixc->mixChannel] = NULL; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        free(mixc); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        mixc = NULL; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// Pushes more audio data into context mix channel, k">if none are ever pushed then zeros are fed in. | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// Call "UpdateAudioContext(ctx, NULL, 0)" if you want to pause the audio. | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// Pushes more audio data into mixc mix channel, n">only one buffer per call | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// Call "BufferMixChannel(mixc, NULL, 0)" if you want to pause the audio. | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// @Returns number of samples that where processed. | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			unsigned short UpdateAudioContext(AudioContext ctx, void *data, unsigned short numberElements) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			static unsigned short BufferMixChannel(MixChannel_t* mixc, void *data, int numberElements) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    AudioContext_t *context = (AudioContext_t*)ctx; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(!context || (context->channels == 2 && numberElements % 2 != 0)) return 0; // when there is two channels there must be an even number of samples | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(!mixc || mixChannelsActive_g[mixc->mixChannel] != mixc) return 0; // when there is two channels there must be an even number of samples | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (!data || !numberElements) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { // pauses audio until data is given | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alSourcePause(context->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        context->playing = false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if(mixc->playing){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            alSourcePause(mixc->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            mixc->playing = false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        return 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    else if(!mixc->playing) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { // restart audio otherwise | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        ALint state; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alGetSourcei(context->alSource, AL_SOURCE_STATE, &state); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (state != AL_PLAYING){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            alSourcePlay(context->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            context->playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alSourcePlay(mixc->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        mixc->playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (context && context->playing && mixChannelsActive_g[context->mixChannel] == context) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    ALuint buffer = 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    alSourceUnqueueBuffers(mixc->alSource, 1, &buffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(!buffer) return 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(mixc->floatingPoint) // process float buffers | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        ALint processed = 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        ALuint buffer = 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        unsigned short numberProcessed = 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        unsigned short numberRemaining = numberElements; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alGetSourcei(context->alSource, AL_BUFFERS_PROCESSED, &processed); // Get the number of already processed buffers (if any) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if(!processed) return 0; // nothing to process, queue is still full | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        while (processed > 0) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            if(context->floatingPoint) // process float buffers | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                float *ptr = (float*)data; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                alSourceUnqueueBuffers(context->alSource, 1, &buffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                if(numberRemaining >= MUSIC_BUFFER_SIZE_FLOAT) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    alBufferData(buffer, context->alFormat, &ptr[numberProcessed], MUSIC_BUFFER_SIZE_FLOAT*sizeof(float), context->sampleRate); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    numberProcessed+=MUSIC_BUFFER_SIZE_FLOAT; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    numberRemaining-=MUSIC_BUFFER_SIZE_FLOAT; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    alBufferData(buffer, context->alFormat, &ptr[numberProcessed], numberRemaining*sizeof(float), context->sampleRate); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    numberProcessed+=numberRemaining; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    numberRemaining=0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                alSourceQueueBuffers(context->alSource, 1, &buffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                processed--; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            else if(!context->floatingPoint) // process short buffers | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                short *ptr = (short*)data; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                alSourceUnqueueBuffers(context->alSource, 1, &buffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                if(numberRemaining >= MUSIC_BUFFER_SIZE_SHORT) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    alBufferData(buffer, context->alFormat, &ptr[numberProcessed], MUSIC_BUFFER_SIZE_FLOAT*sizeof(short), context->sampleRate); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    numberProcessed+=MUSIC_BUFFER_SIZE_SHORT; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    numberRemaining-=MUSIC_BUFFER_SIZE_SHORT; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    alBufferData(buffer, context->alFormat, &ptr[numberProcessed], numberRemaining*sizeof(short), context->sampleRate); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    numberProcessed+=numberRemaining; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                    numberRemaining=0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                alSourceQueueBuffers(context->alSource, 1, &buffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                processed--; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                break; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        return numberProcessed; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        float *ptr = (float*)data; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alBufferData(buffer, mixc->alFormat, ptr, numberElements*sizeof(float), mixc->sampleRate); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    else // process short buffers | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        short *ptr = (short*)data; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alBufferData(buffer, mixc->alFormat, ptr, numberElements*sizeof(short), mixc->sampleRate); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    return 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    alSourceQueueBuffers(mixc->alSource, 1, &buffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    return numberElements; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// fill buffer with zeros, returns number processed | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			static unsigned short FillAlBufferWithSilence(AudioContext_t *context, ALuint buffer) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			static unsigned short FillAlBufferWithSilence(MixChannel_t *mixc, ALuint buffer) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(context->floatingPoint){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(mixc->floatingPoint){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        float pcm[MUSIC_BUFFER_SIZE_FLOAT] = {0.f}; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alBufferData(buffer, context->alFormat, pcm, MUSIC_BUFFER_SIZE_FLOAT*sizeof(float), context->sampleRate); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alBufferData(buffer, mixc->alFormat, pcm, MUSIC_BUFFER_SIZE_FLOAT*sizeof(float), mixc->sampleRate); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        return MUSIC_BUFFER_SIZE_FLOAT; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        short pcm[MUSIC_BUFFER_SIZE_SHORT] = {0}; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alBufferData(buffer, context->alFormat, pcm, MUSIC_BUFFER_SIZE_SHORT*sizeof(short), context->sampleRate); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alBufferData(buffer, mixc->alFormat, pcm, MUSIC_BUFFER_SIZE_SHORT*sizeof(short), mixc->sampleRate); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        return MUSIC_BUFFER_SIZE_SHORT; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
	
		
			
				| 
				
					
						
					
				
				
					
						
					
				
				
				 | 
			
			 | 
			
			@ -417,6 +376,28 @@ static void ResampleByteToFloat(char *chars, float *floats, unsigned short len) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// used to output raw audio streams, returns negative numbers on error | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			RawAudioContext InitRawAudioContext(int sampleRate, int channels, bool floatingPoint) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    int mixIndex; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    for(mixIndex = 0; mixIndex < MAX_AUDIO_CONTEXTS; mixIndex++) // find empty mix channel slot | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if(mixChannelsActive_g[mixIndex] == NULL) break; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        else if(mixIndex = MAX_AUDIO_CONTEXTS - 1) return -1; // error | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(InitMixChannel(sampleRate, mixIndex, channels, floatingPoint)) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        return mixIndex; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        return -2; // error | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			void CloseRawAudioContext(RawAudioContext ctx) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(mixChannelsActive_g[ctx]) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        CloseMixChannel(mixChannelsActive_g[ctx]); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			//---------------------------------------------------------------------------------- | 
			
		
		
	
	
		
			
				| 
				
					
						
					
				
				
					
						
					
				
				
				 | 
			
			 | 
			
			@ -807,14 +788,14 @@ int PlayMusicStream(int musicIndex, char *fileName) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            currentMusic[musicIndex].totalLengthSeconds = stb_vorbis_stream_length_in_seconds(currentMusic[musicIndex].stream); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			             | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            if (info.channels == 2){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[musicIndex].ctx = InitAudioContext(info.sample_rate, mixIndex, 2, false); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[musicIndex].ctx->playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[musicIndex].mixc = InitMixChannel(info.sample_rate, mixIndex, 2, false); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[musicIndex].mixc->playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            else{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[musicIndex].ctx = InitAudioContext(info.sample_rate, mixIndex, 1, false); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[musicIndex].ctx->playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[musicIndex].mixc = InitMixChannel(info.sample_rate, mixIndex, 1, false); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[musicIndex].mixc->playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            if(!currentMusic[musicIndex].ctx) return 4; // error | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            if(!currentMusic[musicIndex].mixc) return 4; // error | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    else if (strcmp(GetExtension(fileName),"xm") == 0) | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -832,9 +813,9 @@ int PlayMusicStream(int musicIndex, char *fileName) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            TraceLog(INFO, "[%s] XM number of samples: %i", fileName, currentMusic[musicIndex].totalSamplesLeft); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            TraceLog(INFO, "[%s] XM track length: %11.6f sec", fileName, currentMusic[musicIndex].totalLengthSeconds); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			             | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            currentMusic[musicIndex].ctx = InitAudioContext(48000, mixIndex, 2, true); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            if(!currentMusic[musicIndex].ctx) return 5; // error | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            currentMusic[musicIndex].ctx->playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            currentMusic[musicIndex].mixc = InitMixChannel(48000, mixIndex, 2, false); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            if(!currentMusic[musicIndex].mixc) return 5; // error | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            currentMusic[musicIndex].mixc->playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -853,9 +834,9 @@ int PlayMusicStream(int musicIndex, char *fileName) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// Stop music playing for individual music index of currentMusic array (close stream) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			void StopMusicStream(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (index < MAX_MUSIC_STREAMS && currentMusic[index].ctx) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (index < MAX_MUSIC_STREAMS && currentMusic[index].mixc) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        CloseAudioContext(currentMusic[index].ctx); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        CloseMixChannel(currentMusic[index].mixc); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (currentMusic[index].chipTune) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
	
		
			
				| 
				
					
						
					
				
				
					
						
					
				
				
				 | 
			
			 | 
			
			@ -889,11 +870,11 @@ int getMusicStreamCount(void) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			void PauseMusicStream(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    // Pause music stream if music available! | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (index < MAX_MUSIC_STREAMS && currentMusic[index].ctx && musicEnabled_g) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (index < MAX_MUSIC_STREAMS && currentMusic[index].mixc && musicEnabled_g) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        TraceLog(INFO, "Pausing music stream"); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alSourcePause(currentMusic[index].ctx->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        currentMusic[index].ctx->playing = false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alSourcePause(currentMusic[index].mixc->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        currentMusic[index].mixc->playing = false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -902,13 +883,13 @@ void ResumeMusicStream(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    // Resume music playing... if music available! | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    ALenum state; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alGetSourcei(currentMusic[index].ctx->alSource, AL_SOURCE_STATE, &state); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alGetSourcei(currentMusic[index].mixc->alSource, AL_SOURCE_STATE, &state); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (state == AL_PAUSED) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            TraceLog(INFO, "Resuming music stream"); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            alSourcePlay(currentMusic[index].ctx->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            currentMusic[index].ctx->playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            alSourcePlay(currentMusic[index].mixc->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            currentMusic[index].mixc->playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -919,8 +900,8 @@ bool IsMusicPlaying(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    bool playing = false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    ALint state; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alGetSourcei(currentMusic[index].ctx->alSource, AL_SOURCE_STATE, &state); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alGetSourcei(currentMusic[index].mixc->alSource, AL_SOURCE_STATE, &state); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (state == AL_PLAYING) playing = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -930,15 +911,15 @@ bool IsMusicPlaying(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// Set volume for music | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			void SetMusicVolume(int index, float volume) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alSourcef(currentMusic[index].ctx->alSource, AL_GAIN, volume); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alSourcef(currentMusic[index].mixc->alSource, AL_GAIN, volume); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			void SetMusicPitch(int index, float pitch) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alSourcef(currentMusic[index].ctx->alSource, AL_PITCH, pitch); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alSourcef(currentMusic[index].mixc->alSource, AL_PITCH, pitch); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -962,19 +943,19 @@ float GetMusicTimeLength(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			float GetMusicTimePlayed(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    float secondsPlayed; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (currentMusic[index].chipTune) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            uint64_t samples; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            jar_xm_get_position(currentMusic[index].chipctx, NULL, NULL, NULL, &samples); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            secondsPlayed = (float)samples / (48000 * currentMusic[index].ctx->channels); // Not sure if this is the correct value | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            secondsPlayed = (float)samples / (48000 * currentMusic[index].mixc->channels); // Not sure if this is the correct value | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            int totalSamples = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].ctx->channels; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            int totalSamples = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].mixc->channels; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            int samplesPlayed = totalSamples - currentMusic[index].totalSamplesLeft; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            secondsPlayed = (float)samplesPlayed / (currentMusic[index].ctx->sampleRate * currentMusic[index].ctx->channels); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            secondsPlayed = (float)samplesPlayed / (currentMusic[index].mixc->sampleRate * currentMusic[index].mixc->channels); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -987,32 +968,32 @@ float GetMusicTimePlayed(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			//---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// Fill music buffers with new data from music stream | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			static bool BufferMusicStream(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			static bool BufferMusicStream(int index, int numBuffers) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    short pcm[MUSIC_BUFFER_SIZE_SHORT]; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    float pcmf[MUSIC_BUFFER_SIZE_FLOAT]; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    int  size = 0;              // Total size of data steamed in L+R samples | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    int  size = 0;              // Total size of data steamed in L+R samples for xm floats, individual L or R for ogg shorts | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    bool active = true;         // We can get more data from stream (not finished) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (!currentMusic[index].ctx->playing && currentMusic[index].totalSamplesLeft > 0) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        UpdateAudioContext(currentMusic[index].ctx, NULL, 0); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        return true; // it is still active but it is paused | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (currentMusic[index].chipTune) // There is no end of stream for xmfiles, once the end is reached zeros are generated for non looped chiptunes. | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if(currentMusic[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_FLOAT / 2) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            size = MUSIC_BUFFER_SIZE_FLOAT / 2; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if(currentMusic[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_SHORT) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            size = MUSIC_BUFFER_SIZE_SHORT / 2; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            size = currentMusic[index].totalSamplesLeft / 2; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        jar_xm_generate_samples(currentMusic[index].chipctx, pcmf, size); // reads 2*readlen shorts and moves them to buffer+size memory location | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        UpdateAudioContext(currentMusic[index].ctx, pcmf, size * 2); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        currentMusic[index].totalSamplesLeft -= size * 2; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        for(int x=0; x<numBuffers; x++) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            jar_xm_generate_samples_16bit(currentMusic[index].chipctx, pcm, size); // reads 2*readlen shorts and moves them to buffer+size memory location | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            BufferMixChannel(currentMusic[index].mixc, pcm, size * 2); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            currentMusic[index].totalSamplesLeft -= size * 2; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            if(currentMusic[index].totalSamplesLeft <= 0) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                active = false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                break; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -1021,13 +1002,18 @@ static bool BufferMusicStream(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            size = currentMusic[index].totalSamplesLeft; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        int streamedBytes = stb_vorbis_get_samples_short_interleaved(currentMusic[index].stream, currentMusic[index].ctx->channels, pcm, size); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        UpdateAudioContext(currentMusic[index].ctx, pcm, streamedBytes * currentMusic[index].ctx->channels); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        currentMusic[index].totalSamplesLeft -= streamedBytes * currentMusic[index].ctx->channels; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        for(int x=0; x<numBuffers; x++) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            int streamedBytes = stb_vorbis_get_samples_short_interleaved(currentMusic[index].stream, currentMusic[index].mixc->channels, pcm, size); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            BufferMixChannel(currentMusic[index].mixc, pcm, streamedBytes * currentMusic[index].mixc->channels); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            currentMusic[index].totalSamplesLeft -= streamedBytes * currentMusic[index].mixc->channels; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            if(currentMusic[index].totalSamplesLeft <= 0) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                active = false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                break; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    TraceLog(DEBUG, "Buffering index:%i, chiptune:%i", index, (int)currentMusic[index].chipTune); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(currentMusic[index].totalSamplesLeft <= 0) active = false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    return active; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -1038,25 +1024,22 @@ static void EmptyMusicStream(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    ALuint buffer = 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    int queued = 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    alGetSourcei(currentMusic[index].ctx->alSource, AL_BUFFERS_QUEUED, &queued); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    alGetSourcei(currentMusic[index].mixc->alSource, AL_BUFFERS_QUEUED, &queued); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    while (queued > 0) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alSourceUnqueueBuffers(currentMusic[index].ctx->alSource, 1, &buffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alSourceUnqueueBuffers(currentMusic[index].mixc->alSource, 1, &buffer); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        queued--; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			//determine if a music stream is ready to be written to | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			static bool isMusicStreamReady(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			static int IsMusicStreamReadyForBuffering(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    ALint processed = 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    alGetSourcei(currentMusic[index].ctx->alSource, AL_BUFFERS_PROCESSED, &processed); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if(processed) return true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    return false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    alGetSourcei(currentMusic[index].mixc->alSource, AL_BUFFERS_PROCESSED, &processed); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    return processed; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// Update (re-fill) music buffers if data already processed | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -1064,21 +1047,22 @@ void UpdateMusicStream(int index) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    ALenum state; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    bool active = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (index < MAX_MUSIC_STREAMS && musicEnabled_g && currentMusic[index].ctx && isMusicStreamReady(index)) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    int numBuffers = IsMusicStreamReadyForBuffering(index); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (currentMusic[index].mixc->playing && index < MAX_MUSIC_STREAMS && musicEnabled_g && currentMusic[index].mixc && numBuffers) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        active = BufferMusicStream(index); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        active = BufferMusicStream(index, numBuffers); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (!active && currentMusic[index].loop && currentMusic[index].ctx->playing) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (!active && currentMusic[index].loop) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            if (currentMusic[index].chipTune) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[index].totalSamplesLeft = currentMusic[index].totalLengthSeconds * n">currentMusic[index].ctx->sampleRate; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[index].totalSamplesLeft = currentMusic[index].totalLengthSeconds * mi">48000; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                stb_vorbis_seek_start(currentMusic[index].stream); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[index].totalSamplesLeft = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].ctx->channels; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                currentMusic[index].totalSamplesLeft = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].mixc->channels; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            active = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
	
		
			
				| 
				
				
				
					
						
					
				
				 | 
			
			 | 
			
			@ -1086,9 +1070,9 @@ void UpdateMusicStream(int index) | 
			
		
		
	
		
			
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 | 
			
		
		
	
		
			
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			 | 
			
			 | 
			
			        if (alGetError() != AL_NO_ERROR) TraceLog(WARNING, "Error buffering data..."); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alGetSourcei(currentMusic[index].ctx->alSource, AL_SOURCE_STATE, &state); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        alGetSourcei(currentMusic[index].mixc->alSource, AL_SOURCE_STATE, &state); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (state != AL_PLAYING && active && currentMusic[index].ctx->playing) alSourcePlay(currentMusic[index].ctx->alSource); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (state != AL_PLAYING && active) alSourcePlay(currentMusic[index].mixc->alSource); | 
			
		
		
	
		
			
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			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (!active) StopMusicStream(index); | 
			
		
		
	
		
			
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			         | 
			
		
		
	
	
		
			
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