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@ -77,10 +77,10 @@ |
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// Types and Structures Definition |
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//---------------------------------------------------------------------------------- |
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// Audio Context, used to create custom audio streams that are not bound to a sound file. There can be |
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// no more than 4 concurrent audio contexts in use. This is due to each active context being tied to |
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// a dedicated mix channel. All audio is 32bit floating point in stereo. |
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typedef struct AudioContext_t { |
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// Used to create custom audio streams that are not bound to a specific file. There can be |
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// no more than 4 concurrent mixchannels in use. This is due to each active mixc being tied to |
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// a dedicated mix channel. |
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typedef struct MixChannel_t { |
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unsigned short sampleRate; // default is 48000 |
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unsigned char channels; // 1=mono,2=stereo |
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unsigned char mixChannel; // 0-3 or mixA-mixD, each mix channel can receive up to one dedicated audio stream |
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@ -89,14 +89,14 @@ typedef struct AudioContext_t { |
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ALenum alFormat; // openAL format specifier |
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ALuint alSource; // openAL source |
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ALuint alBuffer[MAX_STREAM_BUFFERS]; // openAL sample buffer |
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} AudioContext_t; |
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} MixChannel_t; |
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// Music type (file streaming from memory) |
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// NOTE: Anything longer than ~10 seconds should be streamed... |
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// NOTE: Anything longer than ~10 seconds should be streamed into a mix channel... |
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typedef struct Music { |
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stb_vorbis *stream; |
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jar_xm_context_t *chipctx; // Stores jar_xm context |
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AudioContext_t *ctx; // audio context |
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jar_xm_context_t *chipctx; // Stores jar_xm mixc |
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MixChannel_t *mixc; // mix channel |
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int totalSamplesLeft; |
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float totalLengthSeconds; |
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@ -111,9 +111,9 @@ typedef enum { INFO = 0, ERROR, WARNING, DEBUG, OTHER } TraceLogType; |
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//---------------------------------------------------------------------------------- |
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// Global Variables Definition |
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//---------------------------------------------------------------------------------- |
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static AudioContext_t* mixChannelsActive_g[MAX_AUDIO_CONTEXTS]; // What mix channels are currently active |
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static MixChannel_t* mixChannelsActive_g[MAX_AUDIO_CONTEXTS]; // What mix channels are currently active |
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static bool musicEnabled_g = false; |
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static Music currentMusic[MAX_MUSIC_STREAMS]; // Current music loaded, up to two can play at the same time |
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static Music currentMusic[MAX_MUSIC_STREAMS]; // Current music loaded, up to two can play at the same time |
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//---------------------------------------------------------------------------------- |
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// Module specific Functions Declaration |
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@ -122,13 +122,17 @@ static Wave LoadWAV(const char *fileName); // Load WAV file |
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static Wave LoadOGG(char *fileName); // Load OGG file |
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static void UnloadWave(Wave wave); // Unload wave data |
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static bool BufferMusicStream(int index); // Fill music buffers with data |
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static void EmptyMusicStream(int index); // Empty music buffers |
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static bool BufferMusicStream(int index, int numBuffers); // Fill music buffers with data |
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static void EmptyMusicStream(int index); // Empty music buffers |
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static unsigned short FillAlBufferWithSilence(AudioContext_t *context, ALuint buffer);// fill buffer with zeros, returns number processed |
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static void ResampleShortToFloat(short *shorts, float *floats, unsigned short len); // pass two arrays of the same legnth in |
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static void ResampleByteToFloat(char *chars, float *floats, unsigned short len); // pass two arrays of same length in |
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static bool isMusicStreamReady(int index); // Checks if music buffer is ready to be refilled |
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static MixChannel_t* InitMixChannel(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint); // For streaming into mix channels. |
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static void CloseMixChannel(MixChannel_t* mixc); // Frees mix channel |
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static unsigned short BufferMixChannel(MixChannel_t* mixc, void *data, int numberElements); // Pushes more audio data into mixc mix channel, if NULL is passed it pauses |
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static unsigned short FillAlBufferWithSilence(MixChannel_t *mixc, ALuint buffer); // Fill buffer with zeros, returns number processed |
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static void ResampleShortToFloat(short *shorts, float *floats, unsigned short len); // Pass two arrays of the same legnth in |
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static void ResampleByteToFloat(char *chars, float *floats, unsigned short len); // Pass two arrays of same length in |
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static int IsMusicStreamReadyForBuffering(int index); // Checks if music buffer is ready to be refilled |
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#if defined(AUDIO_STANDALONE) |
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const char *GetExtension(const char *fileName); // Get the extension for a filename |
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@ -139,7 +143,7 @@ void TraceLog(int msgType, const char *text, ...); // Outputs a trace log messa |
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// Module Functions Definition - Audio Device initialization and Closing |
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//---------------------------------------------------------------------------------- |
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// Initialize audio device and context |
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// Initialize audio device and mixc |
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void InitAudioDevice(void) |
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{ |
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// Open and initialize a device with default settings |
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@ -155,7 +159,7 @@ void InitAudioDevice(void) |
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alcCloseDevice(device); |
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TraceLog(ERROR, "Could not setup audio context"); |
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TraceLog(ERROR, "Could not setup mix channel"); |
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} |
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TraceLog(INFO, "Audio device and context initialized successfully: %s", alcGetString(device, ALC_DEVICE_SPECIFIER)); |
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@ -171,14 +175,14 @@ void CloseAudioDevice(void) |
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{ |
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for(int index=0; index<MAX_MUSIC_STREAMS; index++) |
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{ |
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if(currentMusic[index].ctx) StopMusicStream(index); // Stop music streaming and close current stream |
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if(currentMusic[index].mixc) StopMusicStream(index); // Stop music streaming and close current stream |
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} |
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ALCdevice *device; |
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ALCcontext *context = alcGetCurrentContext(); |
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if (context == NULL) TraceLog(WARNING, "Could not get current audio context for closing"); |
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if (context == NULL) TraceLog(WARNING, "Could not get current mix channel for closing"); |
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device = alcGetContextsDevice(context); |
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@ -203,186 +207,141 @@ bool IsAudioDeviceReady(void) |
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// Module Functions Definition - Custom audio output |
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//---------------------------------------------------------------------------------- |
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// Audio contexts are for outputing custom audio waveforms, This will shut down any other sound sources currently playing |
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// The mixChannel is what mix channel you want to operate on, 0-3 are the ones available. Each mix channel can only be used one at a time. |
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// exmple usage is InitAudioContext(48000, 0, 2, true); // mixchannel 1, 48khz, stereo, floating point |
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n">AudioContext InitAudioContext(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint) |
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// For streaming into mix channels. |
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// The mixChannel is what audio muxing channel you want to operate on, 0-3 are the ones available. Each mix channel can only be used one at a time. |
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// exmple usage is InitMixChannel(48000, 0, 2, true); // mixchannel 1, 48khz, stereo, floating point |
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k">static MixChannel_t* InitMixChannel(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint) |
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{ |
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if(mixChannel >= MAX_AUDIO_CONTEXTS) return NULL; |
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if(!IsAudioDeviceReady()) InitAudioDevice(); |
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if(!mixChannelsActive_g[mixChannel]){ |
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AudioContext_t *ac = (AudioContext_t*)malloc(sizeof(AudioContext_t)); |
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ac->sampleRate = sampleRate; |
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ac->channels = channels; |
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ac->mixChannel = mixChannel; |
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ac->floatingPoint = floatingPoint; |
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mixChannelsActive_g[mixChannel] = ac; |
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MixChannel_t *mixc = (MixChannel_t*)malloc(sizeof(MixChannel_t)); |
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mixc->sampleRate = sampleRate; |
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mixc->channels = channels; |
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mixc->mixChannel = mixChannel; |
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mixc->floatingPoint = floatingPoint; |
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mixChannelsActive_g[mixChannel] = mixc; |
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// setup openAL format |
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if(channels == 1) |
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{ |
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if(floatingPoint) |
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ac->alFormat = AL_FORMAT_MONO_FLOAT32; |
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mixc->alFormat = AL_FORMAT_MONO_FLOAT32; |
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else |
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ac->alFormat = AL_FORMAT_MONO16; |
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mixc->alFormat = AL_FORMAT_MONO16; |
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} |
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else if(channels == 2) |
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{ |
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if(floatingPoint) |
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ac->alFormat = AL_FORMAT_STEREO_FLOAT32; |
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mixc->alFormat = AL_FORMAT_STEREO_FLOAT32; |
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else |
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ac->alFormat = AL_FORMAT_STEREO16; |
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mixc->alFormat = AL_FORMAT_STEREO16; |
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} |
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// Create an audio source |
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alGenSources(1, &ac->alSource); |
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alSourcef(ac->alSource, AL_PITCH, 1); |
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alSourcef(ac->alSource, AL_GAIN, 1); |
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alSource3f(ac->alSource, AL_POSITION, 0, 0, 0); |
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alSource3f(ac->alSource, AL_VELOCITY, 0, 0, 0); |
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alGenSources(1, &mixc->alSource); |
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alSourcef(mixc->alSource, AL_PITCH, 1); |
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alSourcef(mixc->alSource, AL_GAIN, 1); |
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alSource3f(mixc->alSource, AL_POSITION, 0, 0, 0); |
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alSource3f(mixc->alSource, AL_VELOCITY, 0, 0, 0); |
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// Create Buffer |
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alGenBuffers(MAX_STREAM_BUFFERS, ac->alBuffer); |
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alGenBuffers(MAX_STREAM_BUFFERS, mixc->alBuffer); |
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//fill buffers |
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int x; |
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for(x=0;x<MAX_STREAM_BUFFERS;x++) |
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FillAlBufferWithSilence(ac, ac->alBuffer[x]); |
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FillAlBufferWithSilence(mixc, mixc->alBuffer[x]); |
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alSourceQueueBuffers(ac->alSource, MAX_STREAM_BUFFERS, ac->alBuffer); |
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alSourcePlay(ac->alSource); |
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ac->playing = true; |
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alSourceQueueBuffers(mixc->alSource, MAX_STREAM_BUFFERS, mixc->alBuffer); |
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mixc->playing = true; |
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alSourcePlay(mixc->alSource); |
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return ac; |
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return mixc; |
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} |
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return NULL; |
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} |
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// Frees buffer in audio context |
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void CloseAudioContext(AudioContext ctx) |
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// Frees buffer in mix channel |
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static void CloseMixChannel(MixChannel_t* mixc) |
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{ |
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AudioContext_t *context = (AudioContext_t*)ctx; |
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if(context){ |
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alSourceStop(context->alSource); |
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context->playing = false; |
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if(mixc){ |
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alSourceStop(mixc->alSource); |
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mixc->playing = false; |
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//flush out all queued buffers |
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ALuint buffer = 0; |
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int queued = 0; |
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alGetSourcei(context->alSource, AL_BUFFERS_QUEUED, &queued); |
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alGetSourcei(mixc->alSource, AL_BUFFERS_QUEUED, &queued); |
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while (queued > 0) |
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{ |
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alSourceUnqueueBuffers(context->alSource, 1, &buffer); |
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alSourceUnqueueBuffers(mixc->alSource, 1, &buffer); |
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queued--; |
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} |
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//delete source and buffers |
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alDeleteSources(1, &context->alSource); |
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alDeleteBuffers(MAX_STREAM_BUFFERS, context->alBuffer); |
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mixChannelsActive_g[context->mixChannel] = NULL; |
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free(context); |
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ctx = NULL; |
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alDeleteSources(1, &mixc->alSource); |
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alDeleteBuffers(MAX_STREAM_BUFFERS, mixc->alBuffer); |
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mixChannelsActive_g[mixc->mixChannel] = NULL; |
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free(mixc); |
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mixc = NULL; |
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} |
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} |
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// Pushes more audio data into context mix channel, k">if none are ever pushed then zeros are fed in. |
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// Call "UpdateAudioContext(ctx, NULL, 0)" if you want to pause the audio. |
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// Pushes more audio data into mixc mix channel, n">only one buffer per call |
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// Call "BufferMixChannel(mixc, NULL, 0)" if you want to pause the audio. |
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// @Returns number of samples that where processed. |
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unsigned short UpdateAudioContext(AudioContext ctx, void *data, unsigned short numberElements) |
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static unsigned short BufferMixChannel(MixChannel_t* mixc, void *data, int numberElements) |
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{ |
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AudioContext_t *context = (AudioContext_t*)ctx; |
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if(!context || (context->channels == 2 && numberElements % 2 != 0)) return 0; // when there is two channels there must be an even number of samples |
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if(!mixc || mixChannelsActive_g[mixc->mixChannel] != mixc) return 0; // when there is two channels there must be an even number of samples |
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if (!data || !numberElements) |
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{ // pauses audio until data is given |
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alSourcePause(context->alSource); |
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context->playing = false; |
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if(mixc->playing){ |
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alSourcePause(mixc->alSource); |
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mixc->playing = false; |
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} |
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return 0; |
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} |
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else |
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else if(!mixc->playing) |
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{ // restart audio otherwise |
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ALint state; |
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alGetSourcei(context->alSource, AL_SOURCE_STATE, &state); |
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if (state != AL_PLAYING){ |
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alSourcePlay(context->alSource); |
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context->playing = true; |
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} |
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alSourcePlay(mixc->alSource); |
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mixc->playing = true; |
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} |
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if (context && context->playing && mixChannelsActive_g[context->mixChannel] == context) |
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ALuint buffer = 0; |
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alSourceUnqueueBuffers(mixc->alSource, 1, &buffer); |
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if(!buffer) return 0; |
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if(mixc->floatingPoint) // process float buffers |
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{ |
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ALint processed = 0; |
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ALuint buffer = 0; |
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unsigned short numberProcessed = 0; |
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unsigned short numberRemaining = numberElements; |
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alGetSourcei(context->alSource, AL_BUFFERS_PROCESSED, &processed); // Get the number of already processed buffers (if any) |
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if(!processed) return 0; // nothing to process, queue is still full |
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while (processed > 0) |
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{ |
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if(context->floatingPoint) // process float buffers |
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{ |
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float *ptr = (float*)data; |
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alSourceUnqueueBuffers(context->alSource, 1, &buffer); |
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if(numberRemaining >= MUSIC_BUFFER_SIZE_FLOAT) |
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{ |
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alBufferData(buffer, context->alFormat, &ptr[numberProcessed], MUSIC_BUFFER_SIZE_FLOAT*sizeof(float), context->sampleRate); |
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numberProcessed+=MUSIC_BUFFER_SIZE_FLOAT; |
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numberRemaining-=MUSIC_BUFFER_SIZE_FLOAT; |
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} |
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else |
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{ |
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alBufferData(buffer, context->alFormat, &ptr[numberProcessed], numberRemaining*sizeof(float), context->sampleRate); |
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numberProcessed+=numberRemaining; |
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numberRemaining=0; |
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} |
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alSourceQueueBuffers(context->alSource, 1, &buffer); |
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processed--; |
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} |
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else if(!context->floatingPoint) // process short buffers |
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{ |
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short *ptr = (short*)data; |
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alSourceUnqueueBuffers(context->alSource, 1, &buffer); |
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if(numberRemaining >= MUSIC_BUFFER_SIZE_SHORT) |
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{ |
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alBufferData(buffer, context->alFormat, &ptr[numberProcessed], MUSIC_BUFFER_SIZE_FLOAT*sizeof(short), context->sampleRate); |
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numberProcessed+=MUSIC_BUFFER_SIZE_SHORT; |
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numberRemaining-=MUSIC_BUFFER_SIZE_SHORT; |
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} |
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else |
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{ |
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alBufferData(buffer, context->alFormat, &ptr[numberProcessed], numberRemaining*sizeof(short), context->sampleRate); |
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numberProcessed+=numberRemaining; |
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numberRemaining=0; |
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} |
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alSourceQueueBuffers(context->alSource, 1, &buffer); |
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processed--; |
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} |
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else |
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break; |
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} |
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return numberProcessed; |
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float *ptr = (float*)data; |
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alBufferData(buffer, mixc->alFormat, ptr, numberElements*sizeof(float), mixc->sampleRate); |
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} |
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else // process short buffers |
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{ |
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short *ptr = (short*)data; |
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alBufferData(buffer, mixc->alFormat, ptr, numberElements*sizeof(short), mixc->sampleRate); |
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} |
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return 0; |
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alSourceQueueBuffers(mixc->alSource, 1, &buffer); |
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return numberElements; |
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} |
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// fill buffer with zeros, returns number processed |
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static unsigned short FillAlBufferWithSilence(AudioContext_t *context, ALuint buffer) |
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static unsigned short FillAlBufferWithSilence(MixChannel_t *mixc, ALuint buffer) |
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{ |
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if(context->floatingPoint){ |
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if(mixc->floatingPoint){ |
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float pcm[MUSIC_BUFFER_SIZE_FLOAT] = {0.f}; |
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alBufferData(buffer, context->alFormat, pcm, MUSIC_BUFFER_SIZE_FLOAT*sizeof(float), context->sampleRate); |
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alBufferData(buffer, mixc->alFormat, pcm, MUSIC_BUFFER_SIZE_FLOAT*sizeof(float), mixc->sampleRate); |
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return MUSIC_BUFFER_SIZE_FLOAT; |
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} |
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else |
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{ |
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short pcm[MUSIC_BUFFER_SIZE_SHORT] = {0}; |
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alBufferData(buffer, context->alFormat, pcm, MUSIC_BUFFER_SIZE_SHORT*sizeof(short), context->sampleRate); |
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alBufferData(buffer, mixc->alFormat, pcm, MUSIC_BUFFER_SIZE_SHORT*sizeof(short), mixc->sampleRate); |
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return MUSIC_BUFFER_SIZE_SHORT; |
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|
|
} |
|
|
|
} |
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|
@ -417,6 +376,28 @@ static void ResampleByteToFloat(char *chars, float *floats, unsigned short len) |
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} |
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} |
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|
// used to output raw audio streams, returns negative numbers on error |
|
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|
RawAudioContext InitRawAudioContext(int sampleRate, int channels, bool floatingPoint) |
|
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|
{ |
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|
|
int mixIndex; |
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for(mixIndex = 0; mixIndex < MAX_AUDIO_CONTEXTS; mixIndex++) // find empty mix channel slot |
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|
{ |
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|
if(mixChannelsActive_g[mixIndex] == NULL) break; |
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|
else if(mixIndex = MAX_AUDIO_CONTEXTS - 1) return -1; // error |
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|
} |
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|
if(InitMixChannel(sampleRate, mixIndex, channels, floatingPoint)) |
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|
return mixIndex; |
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|
else |
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|
return -2; // error |
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|
} |
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void CloseRawAudioContext(RawAudioContext ctx) |
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|
{ |
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|
if(mixChannelsActive_g[ctx]) |
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|
CloseMixChannel(mixChannelsActive_g[ctx]); |
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} |
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//---------------------------------------------------------------------------------- |
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@ -807,14 +788,14 @@ int PlayMusicStream(int musicIndex, char *fileName) |
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currentMusic[musicIndex].totalLengthSeconds = stb_vorbis_stream_length_in_seconds(currentMusic[musicIndex].stream); |
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if (info.channels == 2){ |
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currentMusic[musicIndex].ctx = InitAudioContext(info.sample_rate, mixIndex, 2, false); |
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currentMusic[musicIndex].ctx->playing = true; |
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currentMusic[musicIndex].mixc = InitMixChannel(info.sample_rate, mixIndex, 2, false); |
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|
currentMusic[musicIndex].mixc->playing = true; |
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|
} |
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else{ |
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currentMusic[musicIndex].ctx = InitAudioContext(info.sample_rate, mixIndex, 1, false); |
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|
currentMusic[musicIndex].ctx->playing = true; |
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|
currentMusic[musicIndex].mixc = InitMixChannel(info.sample_rate, mixIndex, 1, false); |
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|
currentMusic[musicIndex].mixc->playing = true; |
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|
} |
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|
if(!currentMusic[musicIndex].ctx) return 4; // error |
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|
if(!currentMusic[musicIndex].mixc) return 4; // error |
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|
} |
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|
} |
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else if (strcmp(GetExtension(fileName),"xm") == 0) |
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@ -832,9 +813,9 @@ int PlayMusicStream(int musicIndex, char *fileName) |
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TraceLog(INFO, "[%s] XM number of samples: %i", fileName, currentMusic[musicIndex].totalSamplesLeft); |
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|
TraceLog(INFO, "[%s] XM track length: %11.6f sec", fileName, currentMusic[musicIndex].totalLengthSeconds); |
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|
currentMusic[musicIndex].ctx = InitAudioContext(48000, mixIndex, 2, true); |
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|
if(!currentMusic[musicIndex].ctx) return 5; // error |
|
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|
currentMusic[musicIndex].ctx->playing = true; |
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|
currentMusic[musicIndex].mixc = InitMixChannel(48000, mixIndex, 2, false); |
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|
if(!currentMusic[musicIndex].mixc) return 5; // error |
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|
currentMusic[musicIndex].mixc->playing = true; |
|
|
|
} |
|
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|
else |
|
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|
{ |
|
|
@ -853,9 +834,9 @@ int PlayMusicStream(int musicIndex, char *fileName) |
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|
// Stop music playing for individual music index of currentMusic array (close stream) |
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|
void StopMusicStream(int index) |
|
|
|
{ |
|
|
|
if (index < MAX_MUSIC_STREAMS && currentMusic[index].ctx) |
|
|
|
if (index < MAX_MUSIC_STREAMS && currentMusic[index].mixc) |
|
|
|
{ |
|
|
|
CloseAudioContext(currentMusic[index].ctx); |
|
|
|
CloseMixChannel(currentMusic[index].mixc); |
|
|
|
|
|
|
|
if (currentMusic[index].chipTune) |
|
|
|
{ |
|
|
@ -889,11 +870,11 @@ int getMusicStreamCount(void) |
|
|
|
void PauseMusicStream(int index) |
|
|
|
{ |
|
|
|
// Pause music stream if music available! |
|
|
|
if (index < MAX_MUSIC_STREAMS && currentMusic[index].ctx && musicEnabled_g) |
|
|
|
if (index < MAX_MUSIC_STREAMS && currentMusic[index].mixc && musicEnabled_g) |
|
|
|
{ |
|
|
|
TraceLog(INFO, "Pausing music stream"); |
|
|
|
alSourcePause(currentMusic[index].ctx->alSource); |
|
|
|
currentMusic[index].ctx->playing = false; |
|
|
|
alSourcePause(currentMusic[index].mixc->alSource); |
|
|
|
currentMusic[index].mixc->playing = false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
@ -902,13 +883,13 @@ void ResumeMusicStream(int index) |
|
|
|
{ |
|
|
|
// Resume music playing... if music available! |
|
|
|
ALenum state; |
|
|
|
if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){ |
|
|
|
alGetSourcei(currentMusic[index].ctx->alSource, AL_SOURCE_STATE, &state); |
|
|
|
if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){ |
|
|
|
alGetSourcei(currentMusic[index].mixc->alSource, AL_SOURCE_STATE, &state); |
|
|
|
if (state == AL_PAUSED) |
|
|
|
{ |
|
|
|
TraceLog(INFO, "Resuming music stream"); |
|
|
|
alSourcePlay(currentMusic[index].ctx->alSource); |
|
|
|
currentMusic[index].ctx->playing = true; |
|
|
|
alSourcePlay(currentMusic[index].mixc->alSource); |
|
|
|
currentMusic[index].mixc->playing = true; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
@ -919,8 +900,8 @@ bool IsMusicPlaying(int index) |
|
|
|
bool playing = false; |
|
|
|
ALint state; |
|
|
|
|
|
|
|
if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){ |
|
|
|
alGetSourcei(currentMusic[index].ctx->alSource, AL_SOURCE_STATE, &state); |
|
|
|
if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){ |
|
|
|
alGetSourcei(currentMusic[index].mixc->alSource, AL_SOURCE_STATE, &state); |
|
|
|
if (state == AL_PLAYING) playing = true; |
|
|
|
} |
|
|
|
|
|
|
@ -930,15 +911,15 @@ bool IsMusicPlaying(int index) |
|
|
|
// Set volume for music |
|
|
|
void SetMusicVolume(int index, float volume) |
|
|
|
{ |
|
|
|
if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){ |
|
|
|
alSourcef(currentMusic[index].ctx->alSource, AL_GAIN, volume); |
|
|
|
if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){ |
|
|
|
alSourcef(currentMusic[index].mixc->alSource, AL_GAIN, volume); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
void SetMusicPitch(int index, float pitch) |
|
|
|
{ |
|
|
|
if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){ |
|
|
|
alSourcef(currentMusic[index].ctx->alSource, AL_PITCH, pitch); |
|
|
|
if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){ |
|
|
|
alSourcef(currentMusic[index].mixc->alSource, AL_PITCH, pitch); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
@ -962,19 +943,19 @@ float GetMusicTimeLength(int index) |
|
|
|
float GetMusicTimePlayed(int index) |
|
|
|
{ |
|
|
|
float secondsPlayed; |
|
|
|
if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx) |
|
|
|
if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc) |
|
|
|
{ |
|
|
|
if (currentMusic[index].chipTune) |
|
|
|
{ |
|
|
|
uint64_t samples; |
|
|
|
jar_xm_get_position(currentMusic[index].chipctx, NULL, NULL, NULL, &samples); |
|
|
|
secondsPlayed = (float)samples / (48000 * currentMusic[index].ctx->channels); // Not sure if this is the correct value |
|
|
|
secondsPlayed = (float)samples / (48000 * currentMusic[index].mixc->channels); // Not sure if this is the correct value |
|
|
|
} |
|
|
|
else |
|
|
|
{ |
|
|
|
int totalSamples = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].ctx->channels; |
|
|
|
int totalSamples = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].mixc->channels; |
|
|
|
int samplesPlayed = totalSamples - currentMusic[index].totalSamplesLeft; |
|
|
|
secondsPlayed = (float)samplesPlayed / (currentMusic[index].ctx->sampleRate * currentMusic[index].ctx->channels); |
|
|
|
secondsPlayed = (float)samplesPlayed / (currentMusic[index].mixc->sampleRate * currentMusic[index].mixc->channels); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
@ -987,32 +968,32 @@ float GetMusicTimePlayed(int index) |
|
|
|
//---------------------------------------------------------------------------------- |
|
|
|
|
|
|
|
// Fill music buffers with new data from music stream |
|
|
|
static bool BufferMusicStream(int index) |
|
|
|
static bool BufferMusicStream(int index, int numBuffers) |
|
|
|
{ |
|
|
|
short pcm[MUSIC_BUFFER_SIZE_SHORT]; |
|
|
|
float pcmf[MUSIC_BUFFER_SIZE_FLOAT]; |
|
|
|
|
|
|
|
int size = 0; // Total size of data steamed in L+R samples |
|
|
|
int size = 0; // Total size of data steamed in L+R samples for xm floats, individual L or R for ogg shorts |
|
|
|
bool active = true; // We can get more data from stream (not finished) |
|
|
|
|
|
|
|
|
|
|
|
if (!currentMusic[index].ctx->playing && currentMusic[index].totalSamplesLeft > 0) |
|
|
|
{ |
|
|
|
UpdateAudioContext(currentMusic[index].ctx, NULL, 0); |
|
|
|
return true; // it is still active but it is paused |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (currentMusic[index].chipTune) // There is no end of stream for xmfiles, once the end is reached zeros are generated for non looped chiptunes. |
|
|
|
{ |
|
|
|
if(currentMusic[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_FLOAT / 2) |
|
|
|
size = MUSIC_BUFFER_SIZE_FLOAT / 2; |
|
|
|
if(currentMusic[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_SHORT) |
|
|
|
size = MUSIC_BUFFER_SIZE_SHORT / 2; |
|
|
|
else |
|
|
|
size = currentMusic[index].totalSamplesLeft / 2; |
|
|
|
|
|
|
|
jar_xm_generate_samples(currentMusic[index].chipctx, pcmf, size); // reads 2*readlen shorts and moves them to buffer+size memory location |
|
|
|
UpdateAudioContext(currentMusic[index].ctx, pcmf, size * 2); |
|
|
|
currentMusic[index].totalSamplesLeft -= size * 2; |
|
|
|
|
|
|
|
for(int x=0; x<numBuffers; x++) |
|
|
|
{ |
|
|
|
jar_xm_generate_samples_16bit(currentMusic[index].chipctx, pcm, size); // reads 2*readlen shorts and moves them to buffer+size memory location |
|
|
|
BufferMixChannel(currentMusic[index].mixc, pcm, size * 2); |
|
|
|
currentMusic[index].totalSamplesLeft -= size * 2; |
|
|
|
if(currentMusic[index].totalSamplesLeft <= 0) |
|
|
|
{ |
|
|
|
active = false; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
else |
|
|
|
{ |
|
|
@ -1021,13 +1002,18 @@ static bool BufferMusicStream(int index) |
|
|
|
else |
|
|
|
size = currentMusic[index].totalSamplesLeft; |
|
|
|
|
|
|
|
int streamedBytes = stb_vorbis_get_samples_short_interleaved(currentMusic[index].stream, currentMusic[index].ctx->channels, pcm, size); |
|
|
|
UpdateAudioContext(currentMusic[index].ctx, pcm, streamedBytes * currentMusic[index].ctx->channels); |
|
|
|
currentMusic[index].totalSamplesLeft -= streamedBytes * currentMusic[index].ctx->channels; |
|
|
|
for(int x=0; x<numBuffers; x++) |
|
|
|
{ |
|
|
|
int streamedBytes = stb_vorbis_get_samples_short_interleaved(currentMusic[index].stream, currentMusic[index].mixc->channels, pcm, size); |
|
|
|
BufferMixChannel(currentMusic[index].mixc, pcm, streamedBytes * currentMusic[index].mixc->channels); |
|
|
|
currentMusic[index].totalSamplesLeft -= streamedBytes * currentMusic[index].mixc->channels; |
|
|
|
if(currentMusic[index].totalSamplesLeft <= 0) |
|
|
|
{ |
|
|
|
active = false; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
TraceLog(DEBUG, "Buffering index:%i, chiptune:%i", index, (int)currentMusic[index].chipTune); |
|
|
|
if(currentMusic[index].totalSamplesLeft <= 0) active = false; |
|
|
|
|
|
|
|
return active; |
|
|
|
} |
|
|
@ -1038,25 +1024,22 @@ static void EmptyMusicStream(int index) |
|
|
|
ALuint buffer = 0; |
|
|
|
int queued = 0; |
|
|
|
|
|
|
|
alGetSourcei(currentMusic[index].ctx->alSource, AL_BUFFERS_QUEUED, &queued); |
|
|
|
alGetSourcei(currentMusic[index].mixc->alSource, AL_BUFFERS_QUEUED, &queued); |
|
|
|
|
|
|
|
while (queued > 0) |
|
|
|
{ |
|
|
|
alSourceUnqueueBuffers(currentMusic[index].ctx->alSource, 1, &buffer); |
|
|
|
alSourceUnqueueBuffers(currentMusic[index].mixc->alSource, 1, &buffer); |
|
|
|
|
|
|
|
queued--; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
//determine if a music stream is ready to be written to |
|
|
|
static bool isMusicStreamReady(int index) |
|
|
|
static int IsMusicStreamReadyForBuffering(int index) |
|
|
|
{ |
|
|
|
ALint processed = 0; |
|
|
|
alGetSourcei(currentMusic[index].ctx->alSource, AL_BUFFERS_PROCESSED, &processed); |
|
|
|
|
|
|
|
if(processed) return true; |
|
|
|
|
|
|
|
return false; |
|
|
|
alGetSourcei(currentMusic[index].mixc->alSource, AL_BUFFERS_PROCESSED, &processed); |
|
|
|
return processed; |
|
|
|
} |
|
|
|
|
|
|
|
// Update (re-fill) music buffers if data already processed |
|
|
@ -1064,21 +1047,22 @@ void UpdateMusicStream(int index) |
|
|
|
{ |
|
|
|
ALenum state; |
|
|
|
bool active = true; |
|
|
|
|
|
|
|
if (index < MAX_MUSIC_STREAMS && musicEnabled_g && currentMusic[index].ctx && isMusicStreamReady(index)) |
|
|
|
int numBuffers = IsMusicStreamReadyForBuffering(index); |
|
|
|
|
|
|
|
if (currentMusic[index].mixc->playing && index < MAX_MUSIC_STREAMS && musicEnabled_g && currentMusic[index].mixc && numBuffers) |
|
|
|
{ |
|
|
|
active = BufferMusicStream(index); |
|
|
|
active = BufferMusicStream(index, numBuffers); |
|
|
|
|
|
|
|
if (!active && currentMusic[index].loop && currentMusic[index].ctx->playing) |
|
|
|
if (!active && currentMusic[index].loop) |
|
|
|
{ |
|
|
|
if (currentMusic[index].chipTune) |
|
|
|
{ |
|
|
|
currentMusic[index].totalSamplesLeft = currentMusic[index].totalLengthSeconds * n">currentMusic[index].ctx->sampleRate; |
|
|
|
currentMusic[index].totalSamplesLeft = currentMusic[index].totalLengthSeconds * mi">48000; |
|
|
|
} |
|
|
|
else |
|
|
|
{ |
|
|
|
stb_vorbis_seek_start(currentMusic[index].stream); |
|
|
|
currentMusic[index].totalSamplesLeft = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].ctx->channels; |
|
|
|
currentMusic[index].totalSamplesLeft = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].mixc->channels; |
|
|
|
} |
|
|
|
active = true; |
|
|
|
} |
|
|
@ -1086,9 +1070,9 @@ void UpdateMusicStream(int index) |
|
|
|
|
|
|
|
if (alGetError() != AL_NO_ERROR) TraceLog(WARNING, "Error buffering data..."); |
|
|
|
|
|
|
|
alGetSourcei(currentMusic[index].ctx->alSource, AL_SOURCE_STATE, &state); |
|
|
|
alGetSourcei(currentMusic[index].mixc->alSource, AL_SOURCE_STATE, &state); |
|
|
|
|
|
|
|
if (state != AL_PLAYING && active && currentMusic[index].ctx->playing) alSourcePlay(currentMusic[index].ctx->alSource); |
|
|
|
if (state != AL_PLAYING && active) alSourcePlay(currentMusic[index].mixc->alSource); |
|
|
|
|
|
|
|
if (!active) StopMusicStream(index); |
|
|
|
|
|
|
|