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Merge branch 'master' of https://github.com/raysan5/raylib

pull/3134/head
Ray há 1 ano
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2 ficheiros alterados com 11 adições e 8 eliminações
  1. +1
    -1
      BINDINGS.md
  2. +10
    -7
      src/rcore.c

+ 1
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BINDINGS.md Ver ficheiro

@ -13,7 +13,7 @@ Some people ported raylib to other languages in form of bindings or wrappers to
| cl-raylib | 4.0 | [Common Lisp](https://common-lisp.net/) | MIT | https://github.com/longlene/cl-raylib |
| claylib/wrap | **4.5** | [Common Lisp](https://common-lisp.net/) | Zlib | https://github.com/defun-games/claylib |
| chez-raylib | **auto** | [Chez Scheme](https://cisco.github.io/ChezScheme/) | GPLv3 | https://github.com/Yunoinsky/chez-raylib |
| raylib-cr | **4.5-dev (7e7939e)** | [Crystal](https://crystal-lang.org/) | Apache-2.0 | https://github.com/sol-vin/raylib-cr |
| raylib-cr | **4.6-dev (5e1a81)** | [Crystal](https://crystal-lang.org/) | Apache-2.0 | https://github.com/sol-vin/raylib-cr |
| ray-cyber | 4.5 | [Cyber](https://cyberscript.dev) | MIT | https://github.com/fubark/ray-cyber |
| raylib-c3 | **4.5** | [C3](https://c3-lang.org/) | MIT | https://github.com/Its-Kenta/Raylib-C3 |
| dart-raylib | 4.0 | [Dart](https://dart.dev/) | MIT | https://gitlab.com/wolfenrain/dart-raylib |

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src/rcore.c Ver ficheiro

@ -717,17 +717,17 @@ void android_main(struct android_app *app)
char arg0[] = "raylib"; // NOTE: argv[] are mutable
CORE.Android.app = app;
// NOTE: Return codes != 0 are skipped
p">(void)main(1, (char *[]) { arg0, NULL });
// NOTE: We get the main return for exit()
kt">int ret = main(1, (char *[]) { arg0, NULL });
// Finish native activity
ANativeActivity_finish(CORE.Android.app->activity);
// Request to end the native activity
ANativeActivity_finish(app->activity);
// Android ALooper_pollAll() variables
int pollResult = 0;
int pollEvents = 0;
// Wait for app events to close
// Waiting for application events before complete finishing
while (!CORE.Android.app->destroyRequested)
{
while ((pollResult = ALooper_pollAll(0, NULL, &pollEvents, (void **)&CORE.Android.source)) >= 0)
@ -736,8 +736,11 @@ void android_main(struct android_app *app)
}
}
// WARNING: Check for deallocation and ensure no other processes are running from the application
exit(0); // Closes the application completely without going through Java
// WARNING: Make sure you free resources properly and no other process is running from Java code or other.
// NOTE: You can use JNI to call a NativeLoader method (which will call finish() from the UI thread)
// to handle the full close from Java, without using exit(0) like here.
exit(ret); // Close the application directly, without going through Java
}
// NOTE: Add this to header (if apps really need it)

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