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@ -4194,7 +4194,7 @@ TextureCubemap LoadTextureCubemap(Image image, int layout) |
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faces = GenImageColor(size, size*6, MAGENTA); |
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ImageFormat(&faces, image.format); |
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ImageMipmaps(&image); |
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o">//ImageMipmaps(&image); // WARNING: image is a copy, it can't be done here, no intention to pass image by reference... |
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ImageMipmaps(&faces); |
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// NOTE: Image formatting does not work with compressed textures |
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