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Update rlgl_compute_shader.c

pull/5096/head
Ray 2 months ago
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commit
7e597dd574
1 changed files with 5 additions and 2 deletions
  1. +5
    -2
      examples/others/rlgl_compute_shader.c

+ 5
- 2
examples/others/rlgl_compute_shader.c View File

@ -51,9 +51,12 @@ int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
InitWindow(GOL_WIDTH, GOL_WIDTH, "raylib [rlgl] example - compute shader - game of life");
const int screenWidth = GOL_WIDTH;
const int screenHeight = GOL_WIDTH;
const Vector2 resolution = { GOL_WIDTH, GOL_WIDTH };
InitWindow(screenWidth, screenHeight, "raylib [rlgl] example - compute shader - game of life");
const Vector2 resolution = { screenWidth, screenHeight };
unsigned int brushSize = 8;
// Game of Life logic compute shader

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