@ -1,90 +1,82 @@  
			
		 
		
	
		
			
			 
			 
			
			 
			
			const std = @import("std");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			pub fn Pkg(srcdir: []const u8) type {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    return struct {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget) *std.build.LibExeObjStep {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            // Standard release options allow the person running `zig build` to select  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            const mode = b.standardReleaseOptions();  
			
		 
		
	
		
			
			 
			 
			
			 
			
			pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget) *std.build.LibExeObjStep {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    // Standard release options allow the person running `zig build` to select  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    const mode = b.standardReleaseOptions();  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			             const raylib_flags = &[_][]const u8{ 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 "-std=gnu99", 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 "-DPLATFORM_DESKTOP", 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 "-DGL_SILENCE_DEPRECATION=199309L", 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 "-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/1891 
			
		 
		
	
		
			
			 
			 
			
			 
			
			             }; 
			
		 
		
	
		
			
			 
			 
			
			 
			
			    const raylib_flags = &[_][]const u8{  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        "-std=gnu99",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        "-DPLATFORM_DESKTOP",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        "-DGL_SILENCE_DEPRECATION=199309L",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        "-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/1891  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    };  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			             const raylib = b.addStaticLibrary("raylib", srcdir ++ "/raylib.h"); 
			
		 
		
	
		
			
			 
			 
			
			 
			
			             raylib.setTarget(target); 
			
		 
		
	
		
			
			 
			 
			
			 
			
			             raylib.setBuildMode(mode); 
			
		 
		
	
		
			
			 
			 
			
			 
			
			             raylib.linkLibC(); 
			
		 
		
	
		
			
			 
			 
			
			 
			
			    const raylib = b.addStaticLibrary("raylib", srcdir ++ "/raylib.h");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    raylib.setTarget(target);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    raylib.setBuildMode(mode);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    raylib.linkLibC();  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			             raylib.addIncludeDir(srcdir ++ "/external/glfw/include"); 
			
		 
		
	
		
			
			 
			 
			
			 
			
			    raylib.addIncludeDir(srcdir ++ "/external/glfw/include");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			             raylib.addCSourceFiles(&.{ 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 srcdir ++ "/raudio.c", 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 srcdir ++ "/rcore.c", 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 srcdir ++ "/rmodels.c", 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 srcdir ++ "/rshapes.c", 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 srcdir ++ "/rtext.c", 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 srcdir ++ "/rtextures.c", 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 srcdir ++ "/utils.c", 
			
		 
		
	
		
			
			 
			 
			
			 
			
			             }, raylib_flags); 
			
		 
		
	
		
			
			 
			 
			
			 
			
			    raylib.addCSourceFiles(&.{  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        srcdir ++ "/raudio.c",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        srcdir ++ "/rcore.c",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        srcdir ++ "/rmodels.c",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        srcdir ++ "/rshapes.c",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        srcdir ++ "/rtext.c",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        srcdir ++ "/rtextures.c",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        srcdir ++ "/utils.c",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    }, raylib_flags);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			             switch (raylib.target.toTarget().os.tag) { 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 .windows => { 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("winmm");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("gdi32");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("opengl32");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.addIncludeDir("external/glfw/deps/mingw");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 }, 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 .linux => { 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("GL");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("rt");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("dl");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("m");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("X11");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 }, 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 .freebsd, .openbsd, .netbsd, .dragonfly => { 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("GL");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("rt");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("dl");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("m");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("X11");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("Xrandr");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("Xinerama");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("Xi");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("Xxf86vm");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkSystemLibrary("Xcursor");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 }, 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 .macos => { 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     // On macos rglfw.c include Objective-C files.  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     const raylib_flags_extra_macos = &[_][]const u8{  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                         "-ObjC",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     };  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.addCSourceFiles(  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                         &.{srcdir ++ "/rglfw.c"},  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                         raylib_flags ++ raylib_flags_extra_macos,  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     );  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     raylib.linkFramework("Foundation");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 }, 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 else => { 
			
		 
		
	
		
			
			 
			 
			
			 
			
			                     @panic("Unsupported OS");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                 }, 
			
		 
		
	
		
			
			 
			 
			
			 
			
			             } 
			
		 
		
	
		
			
			 
			 
			
			 
			
			    switch (raylib.target.toTarget().os.tag) {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        .windows => {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("winmm");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("gdi32");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("opengl32");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.addIncludeDir("external/glfw/deps/mingw");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        },  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        .linux => {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("GL");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("rt");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("dl");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("m");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("X11");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        },  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        .freebsd, .openbsd, .netbsd, .dragonfly => {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("GL");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("rt");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("dl");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("m");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("X11");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("Xrandr");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("Xinerama");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("Xi");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("Xxf86vm");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkSystemLibrary("Xcursor");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        },  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        .macos => {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            // On macos rglfw.c include Objective-C files.  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            const raylib_flags_extra_macos = &[_][]const u8{  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                "-ObjC",  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            };  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.addCSourceFiles(  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                &.{srcdir ++ "/rglfw.c"},  
			
		 
		
	
		
			
			 
			 
			
			 
			
			                raylib_flags ++ raylib_flags_extra_macos,  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            );  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.linkFramework("Foundation");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        },  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        else => {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            @panic("Unsupported OS");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        },  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    }  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.setOutputDir("./");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            raylib.install();  
			
		 
		
	
		
			
			 
			 
			
			 
			
			            return raylib;  
			
		 
		
	
		
			
			 
			 
			
			 
			
			        }  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    };  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    return raylib;  
			
		 
		
	
		
			
			 
			 
			
			 
			
			}  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			const lib = Pkg(".");  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			pub fn build(b: *std.build.Builder) void {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    // Standard target options allows the person running `zig build` to choose  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    // what target to build for. Here we do not override the defaults, which  
			
		 
		
	
	
		
			
				
				
				
				
					
						 
					 
				
				 
			
			 
			
			@ -92,5 +84,13 @@ pub fn build(b: *std.build.Builder) void {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    // for restricting supported target set are available.  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    const target = b.standardTargetOptions(.{});  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    _ = lib.addRaylib(b, target);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    const lib = addRaylib(b, target);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    lib.setOutputDir(srcdir);  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    lib.install();  
			
		 
		
	
		
			
			 
			 
			
			 
			
			}  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			const srcdir = getSrcDir();  
			
		 
		
	
		
			
			 
			 
			
			 
			
			
  
			
		 
		
	
		
			
			 
			 
			
			 
			
			fn getSrcDir() []const u8 {  
			
		 
		
	
		
			
			 
			 
			
			 
			
			    return std.fs.path.dirname(@src().file) orelse ".";  
			
		 
		
	
		
			
			 
			 
			
			 
			
			}