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@ -12,6 +12,8 @@ Release: raylib 1.3.0 (01 September 2015)
NOTE: NOTE:
This version supposed a big boost for raylib, new modules have been added with lots of features. This version supposed a big boost for raylib, new modules have been added with lots of features.
Most of the modules have been completely reviewed to accomodate to the new features. Most of the modules have been completely reviewed to accomodate to the new features.
Over 50 new functions have been added to previous raylib version.
Most of the examples have been redone and 10 new advanced examples have been added.
BIG changes: BIG changes:
[camera] NEW MODULE: Set of cameras for 3d view: Free, Orbital, 1st person, 3rd person [camera] NEW MODULE: Set of cameras for 3d view: Free, Orbital, 1st person, 3rd person
@ -27,6 +29,7 @@ smaller changes:
[core] Added functions ShowCursor(), HideCursor(), IsCursorHidden() [core] Added functions ShowCursor(), HideCursor(), IsCursorHidden()
[core] Renamed function SetFlags() to SetConfigFlags() [core] Renamed function SetFlags() to SetConfigFlags()
[shapes] Simplified some functions to improve performance [shapes] Simplified some functions to improve performance
[textures] Review of Image struct to support multiple data formats
[textures] Added function LoadImageEx() [textures] Added function LoadImageEx()
[textures] Added function LoadImageRaw() [textures] Added function LoadImageRaw()
[textures] Added function LoadTextureEx() [textures] Added function LoadTextureEx()
@ -37,6 +40,8 @@ smaller changes:
[textures] Added function ImageConvertFormat() [textures] Added function ImageConvertFormat()
[textures] Added function GenTextureMipmaps() [textures] Added function GenTextureMipmaps()
[text] Added support for Latin-1 Extended characters for default font [text] Added support for Latin-1 Extended characters for default font
[text] Redesigned SpriteFont struct, replaced Character struct by Rectangle
[text] Removed function GetFontBaseSize(), use directly spriteFont.size
[models] Review of struct: Model (added shaders support) [models] Review of struct: Model (added shaders support)
[models] Added 3d collision functions (sphere vs sphere vs box vs box) [models] Added 3d collision functions (sphere vs sphere vs box vs box)
[models] Added function DrawCubeTexture() [models] Added function DrawCubeTexture()

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