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Removed additional code

GLFW has been updated to latest version, probably this code is not
required any more due to already been integrated into library... but it
needs to be tested...
pull/505/head
raysan5 7 jaren geleden
bovenliggende
commit
85850a955a
1 gewijzigde bestanden met toevoegingen van 2 en 17 verwijderingen
  1. +2
    -17
      src/core.c

+ 2
- 17
src/core.c Bestand weergeven

@ -752,11 +752,7 @@ int GetScreenHeight(void)
void ShowCursor()
{
#if defined(PLATFORM_DESKTOP)
#if defined(__linux__) && defined(_GLFW_X11)
XUndefineCursor(glfwGetX11Display(), glfwGetX11Window(window));
#else
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif
cursorHidden = false;
}
@ -765,18 +761,7 @@ void ShowCursor()
void HideCursor()
{
#if defined(PLATFORM_DESKTOP)
#if defined(__linux__) && defined(_GLFW_X11)
XColor col;
const char nil[] = {0};
Pixmap pix = XCreateBitmapFromData(glfwGetX11Display(), glfwGetX11Window(window), nil, 1, 1);
Cursor cur = XCreatePixmapCursor(glfwGetX11Display(), pix, pix, &col, &col, 0, 0);
XDefineCursor(glfwGetX11Display(), glfwGetX11Window(window), cur);
XFreeCursor(glfwGetX11Display(), cur);
#else
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
#endif
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
#endif
cursorHidden = true;
}

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