Kaynağa Gözat

Removed additional code

GLFW has been updated to latest version, probably this code is not
required any more due to already been integrated into library... but it
needs to be tested...
pull/505/head
raysan5 7 yıl önce
ebeveyn
işleme
85850a955a
1 değiştirilmiş dosya ile 2 ekleme ve 17 silme
  1. +2
    -17
      src/core.c

+ 2
- 17
src/core.c Dosyayı Görüntüle

@ -752,11 +752,7 @@ int GetScreenHeight(void)
void ShowCursor()
{
#if defined(PLATFORM_DESKTOP)
#if defined(__linux__) && defined(_GLFW_X11)
XUndefineCursor(glfwGetX11Display(), glfwGetX11Window(window));
#else
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif
cursorHidden = false;
}
@ -765,18 +761,7 @@ void ShowCursor()
void HideCursor()
{
#if defined(PLATFORM_DESKTOP)
#if defined(__linux__) && defined(_GLFW_X11)
XColor col;
const char nil[] = {0};
Pixmap pix = XCreateBitmapFromData(glfwGetX11Display(), glfwGetX11Window(window), nil, 1, 1);
Cursor cur = XCreatePixmapCursor(glfwGetX11Display(), pix, pix, &col, &col, 0, 0);
XDefineCursor(glfwGetX11Display(), glfwGetX11Window(window), cur);
XFreeCursor(glfwGetX11Display(), cur);
#else
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
#endif
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
#endif
cursorHidden = true;
}

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