|
|
@ -1,6 +1,10 @@ |
|
|
|
/******************************************************************************************* |
|
|
|
* |
|
|
|
* raylib [text] example - TTF loading and usage |
|
|
|
* raylib [text] example - Font filters |
|
|
|
* |
|
|
|
* After font loading, font texture atlas filter could be configured for a softer |
|
|
|
* display of the font when scaling it to different sizes, that way, it's not required |
|
|
|
* to generate multiple fonts at multiple sizes (as long as the scaling is not very different) |
|
|
|
* |
|
|
|
* This example has been created using raylib 1.3.0 (www.raylib.com) |
|
|
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) |
|
|
@ -18,9 +22,9 @@ int main(void) |
|
|
|
const int screenWidth = 800; |
|
|
|
const int screenHeight = 450; |
|
|
|
|
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [text] example - ttf loading"); |
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [text] example - font filters"); |
|
|
|
|
|
|
|
const char msg[50] = "TTF Font"; |
|
|
|
const char msg[50] = "Loaded Font"; |
|
|
|
|
|
|
|
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required) |
|
|
|
|
|
|
@ -78,7 +82,8 @@ int main(void) |
|
|
|
int count = 0; |
|
|
|
char **droppedFiles = GetDroppedFiles(&count); |
|
|
|
|
|
|
|
if (count == 1) // Only support one ttf file dropped |
|
|
|
// NOTE: We only support first ttf file dropped |
|
|
|
if (IsFileExtension(droppedFiles[0], ".ttf")) |
|
|
|
{ |
|
|
|
UnloadFont(font); |
|
|
|
font = LoadFontEx(droppedFiles[0], fontSize, 0, 0); |