Browse Source

RENAMED: text_ttf_loading > text_font_filters

pull/964/head
Ray 5 years ago
parent
commit
8d6f179062
3 changed files with 9 additions and 4 deletions
  1. +9
    -4
      examples/text/text_font_filters.c
  2. BIN
      examples/text/text_font_filters.png
  3. BIN
      examples/text/text_ttf_loading.png

examples/text/text_ttf_loading.c → examples/text/text_font_filters.c View File

@ -1,6 +1,10 @@
/*******************************************************************************************
*
* raylib [text] example - TTF loading and usage
* raylib [text] example - Font filters
*
* After font loading, font texture atlas filter could be configured for a softer
* display of the font when scaling it to different sizes, that way, it's not required
* to generate multiple fonts at multiple sizes (as long as the scaling is not very different)
*
* This example has been created using raylib 1.3.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
@ -18,9 +22,9 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [text] example - ttf loading");
InitWindow(screenWidth, screenHeight, "raylib [text] example - font filters");
const char msg[50] = "TTF Font";
const char msg[50] = "Loaded Font";
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
@ -78,7 +82,8 @@ int main(void)
int count = 0;
char **droppedFiles = GetDroppedFiles(&count);
if (count == 1) // Only support one ttf file dropped
// NOTE: We only support first ttf file dropped
if (IsFileExtension(droppedFiles[0], ".ttf"))
{
UnloadFont(font);
font = LoadFontEx(droppedFiles[0], fontSize, 0, 0);

BIN
examples/text/text_font_filters.png View File

Before After
Width: 800  |  Height: 450  |  Size: 59 KiB

BIN
examples/text/text_ttf_loading.png View File

Before After
Width: 800  |  Height: 450  |  Size: 54 KiB

Loading…
Cancel
Save