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			@ -182,7 +182,7 @@ float GetMusicTimePlayed(Music music);                          // Get current m | 
			
		
		
	
		
			
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			AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels); // Init audio stream (to stream raw audio pcm data) | 
			
		
		
	
		
			
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			void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount); // Update audio stream buffers with data | 
			
		
		
	
		
			
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			void CloseAudioStream(AudioStream stream);                      // Close audio stream and free memory | 
			
		
		
	
		
			
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			bool IsAudioBufferProcessed(AudioStream stream);                // Check if any audio stream buffers requires refill | 
			
		
		
	
		
			
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			bool IsAudioStreamProcessed(AudioStream stream);                // Check if any audio stream buffers requires refill | 
			
		
		
	
		
			
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			void PlayAudioStream(AudioStream stream);                       // Play audio stream | 
			
		
		
	
		
			
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			void PauseAudioStream(AudioStream stream);                      // Pause audio stream | 
			
		
		
	
		
			
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			void ResumeAudioStream(AudioStream stream);                     // Resume audio stream | 
			
		
		
	
	
		
			
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