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			@ -3475,7 +3475,7 @@ void rlDrawVertexArrayElements(int offset, int count, const void *buffer) | 
			
		
		
	
		
			
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			// Draw vertex array instanced | 
			
		
		
	
		
			
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			void rlDrawVertexArrayInstanced(int offset, int count, int instances) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) | 
			
		
		
	
		
			
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			#if defined(GRAPHICS_API_OPENGL_33) | 
			
		
		
	
		
			
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			    glDrawArraysInstanced(GL_TRIANGLES, 0, count, instances); | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			} | 
			
		
		
	
	
		
			
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			@ -3483,7 +3483,7 @@ void rlDrawVertexArrayInstanced(int offset, int count, int instances) | 
			
		
		
	
		
			
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			// Draw vertex array elements instanced | 
			
		
		
	
		
			
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			void rlDrawVertexArrayElementsInstanced(int offset, int count, const void *buffer, int instances) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) | 
			
		
		
	
		
			
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			#if defined(GRAPHICS_API_OPENGL_33) | 
			
		
		
	
		
			
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			    glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)buffer + offset, instances); | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			} | 
			
		
		
	
	
		
			
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			@ -3535,7 +3535,7 @@ void rlSetVertexAttribute(unsigned int index, int compSize, int type, bool norma | 
			
		
		
	
		
			
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			// Set vertex attribute divisor | 
			
		
		
	
		
			
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			void rlSetVertexAttributeDivisor(unsigned int index, int divisor) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) | 
			
		
		
	
		
			
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			#if defined(GRAPHICS_API_OPENGL_33) | 
			
		
		
	
		
			
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			    glVertexAttribDivisor(index, divisor); | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			} | 
			
		
		
	
	
		
			
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