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@ -1065,7 +1065,7 @@ static PFNGLVERTEXATTRIBDIVISOREXTPROC glVertexAttribDivisor = NULL; |
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static void rlLoadShaderDefault(void); // Load default shader |
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static void rlUnloadShaderDefault(void); // Unload default shader |
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#if defined(RLGL_SHOW_GL_DETAILS_INFO) |
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static char *rlGetCompressedFormatName(int format); // Get compressed format official GL identifier name |
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static ">const char *rlGetCompressedFormatName(int format); // Get compressed format official GL identifier name |
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#endif // RLGL_SHOW_GL_DETAILS_INFO |
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#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2 |
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@ -4690,7 +4690,7 @@ static void rlUnloadShaderDefault(void) |
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#if defined(RLGL_SHOW_GL_DETAILS_INFO) |
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// Get compressed format official GL identifier name |
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static char *rlGetCompressedFormatName(int format) |
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static ">const char *rlGetCompressedFormatName(int format) |
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{ |
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switch (format) |
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{ |
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