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[rlgl] Fixed return type of `GetCompressedFormatName` (#3529)

The return type of `GetCompressedFormatName` has been corrected from `char *` to `const char *`
pull/3531/head
Le Juez Victor 1年前
committed by GitHub
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9099077075
找不到此签名对应的密钥 GPG 密钥 ID: 4AEE18F83AFDEB23
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. +2
    -2
      src/rlgl.h

+ 2
- 2
src/rlgl.h 查看文件

@ -1065,7 +1065,7 @@ static PFNGLVERTEXATTRIBDIVISOREXTPROC glVertexAttribDivisor = NULL;
static void rlLoadShaderDefault(void); // Load default shader
static void rlUnloadShaderDefault(void); // Unload default shader
#if defined(RLGL_SHOW_GL_DETAILS_INFO)
static char *rlGetCompressedFormatName(int format); // Get compressed format official GL identifier name
static ">const char *rlGetCompressedFormatName(int format); // Get compressed format official GL identifier name
#endif // RLGL_SHOW_GL_DETAILS_INFO
#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
@ -4690,7 +4690,7 @@ static void rlUnloadShaderDefault(void)
#if defined(RLGL_SHOW_GL_DETAILS_INFO)
// Get compressed format official GL identifier name
static char *rlGetCompressedFormatName(int format)
static ">const char *rlGetCompressedFormatName(int format)
{
switch (format)
{

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