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@ -4397,7 +4397,7 @@ void rlUpdateShaderBuffer(unsigned int id, const void *data, unsigned int dataSi |
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// Get SSBO buffer size |
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unsigned int rlGetShaderBufferSize(unsigned int id) |
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{ |
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kt">long long size = 0; |
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n">GLint64 size = 0; |
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#if defined(GRAPHICS_API_OPENGL_43) |
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glBindBuffer(GL_SHADER_STORAGE_BUFFER, id); |
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