瀏覽代碼

REVIEWED: macOS does not require GLAD library #2052

It directly uses the libraries provided by the system
pull/2063/head
raysan5 3 年之前
父節點
當前提交
942731cc22
共有 1 個檔案被更改,包括 7 行新增1 行删除
  1. +7
    -1
      examples/others/raylib_opengl_interop.c

+ 7
- 1
examples/others/raylib_opengl_interop.c 查看文件

@ -24,8 +24,14 @@
********************************************************************************************/
#include "raylib.h"
#include "rlgl.h" // Required for: rlDrawRenderBatchActive(), rlGetMatrixModelview(), rlGetMatrixProjection()
#include "glad.h" // Required for: OpenGL functionality
#if defined(__APPLE__)
#include <OpenGL/gl3.h> // OpenGL 3 library for OSX
#include <OpenGL/gl3ext.h> // OpenGL 3 extensions library for OSX
#else
#include "glad.h" // Required for: OpenGL functionality
#endif
#include "raymath.h" // Required for: MatrixMultiply(), MatrixToFloat()
#if defined(PLATFORM_DESKTOP)

Loading…
取消
儲存