|
@ -503,18 +503,28 @@ void DrawPolyEx(Vector2 *points, int pointsCount, Color color) |
|
|
{ |
|
|
{ |
|
|
if (pointsCount >= 3) |
|
|
if (pointsCount >= 3) |
|
|
{ |
|
|
{ |
|
|
if (rlCheckBufferLimit(pointsCount)) rlglDraw(); |
|
|
|
|
|
|
|
|
if (rlCheckBufferLimit(p">(pointsCount - 2)*4)) rlglDraw(); |
|
|
|
|
|
|
|
|
rlBegin(RL_TRIANGLES); |
|
|
|
|
|
|
|
|
rlEnableTexture(GetShapesTexture().id); |
|
|
|
|
|
rlBegin(RL_QUADS); |
|
|
rlColor4ub(color.r, color.g, color.b, color.a); |
|
|
rlColor4ub(color.r, color.g, color.b, color.a); |
|
|
|
|
|
|
|
|
for (int i = 1; i < pointsCount - 1; i++) |
|
|
for (int i = 1; i < pointsCount - 1; i++) |
|
|
{ |
|
|
{ |
|
|
|
|
|
rlTexCoord2f(recTexShapes.x/texShapes.width, recTexShapes.y/texShapes.height); |
|
|
rlVertex2f(points[0].x, points[0].y); |
|
|
rlVertex2f(points[0].x, points[0].y); |
|
|
|
|
|
|
|
|
|
|
|
rlTexCoord2f(recTexShapes.x/texShapes.width, (recTexShapes.y + recTexShapes.height)/texShapes.height); |
|
|
rlVertex2f(points[i].x, points[i].y); |
|
|
rlVertex2f(points[i].x, points[i].y); |
|
|
|
|
|
|
|
|
|
|
|
rlTexCoord2f((recTexShapes.x + recTexShapes.width)/texShapes.width, (recTexShapes.y + recTexShapes.height)/texShapes.height); |
|
|
|
|
|
rlVertex2f(points[i + 1].x, points[i + 1].y); |
|
|
|
|
|
|
|
|
|
|
|
rlTexCoord2f((recTexShapes.x + recTexShapes.width)/texShapes.width, recTexShapes.y/texShapes.height); |
|
|
rlVertex2f(points[i + 1].x, points[i + 1].y); |
|
|
rlVertex2f(points[i + 1].x, points[i + 1].y); |
|
|
} |
|
|
} |
|
|
rlEnd(); |
|
|
rlEnd(); |
|
|
|
|
|
rlDisableTexture(); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|