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Update raylib_api.* by CI

pull/5031/head
github-actions[bot] 1 week ago
parent
commit
9f6d37ecb4
4 changed files with 12 additions and 12 deletions
  1. +3
    -3
      parser/output/raylib_api.json
  2. +3
    -3
      parser/output/raylib_api.lua
  3. +3
    -3
      parser/output/raylib_api.txt
  4. +3
    -3
      parser/output/raylib_api.xml

+ 3
- 3
parser/output/raylib_api.json View File

@ -8483,7 +8483,7 @@
}, },
{ {
"name": "UpdateTexture", "name": "UpdateTexture",
"description": "Update GPU texture with new data",
"description": "Update GPU texture with new data (pixels should be able to fill texture)",
"returnType": "void", "returnType": "void",
"params": [ "params": [
{ {
@ -8498,7 +8498,7 @@
}, },
{ {
"name": "UpdateTextureRec", "name": "UpdateTextureRec",
"description": "Update GPU texture rectangle with new data",
"description": "Update GPU texture rectangle with new data (pixels and rec should fit in texture)",
"returnType": "void", "returnType": "void",
"params": [ "params": [
{ {
@ -11465,7 +11465,7 @@
}, },
{ {
"name": "UpdateSound", "name": "UpdateSound",
"description": "Update sound buffer with new data",
"description": "Update sound buffer with new data (data and frame count should fit in sound)",
"returnType": "void", "returnType": "void",
"params": [ "params": [
{ {

+ 3
- 3
parser/output/raylib_api.lua View File

@ -6242,7 +6242,7 @@ return {
}, },
{ {
name = "UpdateTexture", name = "UpdateTexture",
description = "Update GPU texture with new data",
description = "Update GPU texture with new data (pixels should be able to fill texture)",
returnType = "void", returnType = "void",
params = { params = {
{type = "Texture2D", name = "texture"}, {type = "Texture2D", name = "texture"},
@ -6251,7 +6251,7 @@ return {
}, },
{ {
name = "UpdateTextureRec", name = "UpdateTextureRec",
description = "Update GPU texture rectangle with new data",
description = "Update GPU texture rectangle with new data (pixels and rec should fit in texture)",
returnType = "void", returnType = "void",
params = { params = {
{type = "Texture2D", name = "texture"}, {type = "Texture2D", name = "texture"},
@ -7850,7 +7850,7 @@ return {
}, },
{ {
name = "UpdateSound", name = "UpdateSound",
description = "Update sound buffer with new data",
description = "Update sound buffer with new data (data and frame count should fit in sound)",
returnType = "void", returnType = "void",
params = { params = {
{type = "Sound", name = "sound"}, {type = "Sound", name = "sound"},

+ 3
- 3
parser/output/raylib_api.txt View File

@ -3255,13 +3255,13 @@ Function 362: UnloadRenderTexture() (1 input parameters)
Function 363: UpdateTexture() (2 input parameters) Function 363: UpdateTexture() (2 input parameters)
Name: UpdateTexture Name: UpdateTexture
Return type: void Return type: void
Description: Update GPU texture with new data
Description: Update GPU texture with new data (pixels should be able to fill texture)
Param[1]: texture (type: Texture2D) Param[1]: texture (type: Texture2D)
Param[2]: pixels (type: const void *) Param[2]: pixels (type: const void *)
Function 364: UpdateTextureRec() (3 input parameters) Function 364: UpdateTextureRec() (3 input parameters)
Name: UpdateTextureRec Name: UpdateTextureRec
Return type: void Return type: void
Description: Update GPU texture rectangle with new data
Description: Update GPU texture rectangle with new data (pixels and rec should fit in texture)
Param[1]: texture (type: Texture2D) Param[1]: texture (type: Texture2D)
Param[2]: rec (type: Rectangle) Param[2]: rec (type: Rectangle)
Param[3]: pixels (type: const void *) Param[3]: pixels (type: const void *)
@ -4383,7 +4383,7 @@ Function 528: IsSoundValid() (1 input parameters)
Function 529: UpdateSound() (3 input parameters) Function 529: UpdateSound() (3 input parameters)
Name: UpdateSound Name: UpdateSound
Return type: void Return type: void
Description: Update sound buffer with new data
Description: Update sound buffer with new data (data and frame count should fit in sound)
Param[1]: sound (type: Sound) Param[1]: sound (type: Sound)
Param[2]: data (type: const void *) Param[2]: data (type: const void *)
Param[3]: sampleCount (type: int) Param[3]: sampleCount (type: int)

+ 3
- 3
parser/output/raylib_api.xml View File

@ -2138,11 +2138,11 @@
<Function name="UnloadRenderTexture" retType="void" paramCount="1" desc="Unload render texture from GPU memory (VRAM)"> <Function name="UnloadRenderTexture" retType="void" paramCount="1" desc="Unload render texture from GPU memory (VRAM)">
<Param type="RenderTexture2D" name="target" desc="" /> <Param type="RenderTexture2D" name="target" desc="" />
</Function> </Function>
<Function name="UpdateTexture" retType="void" paramCount="2" desc="Update GPU texture with new data">
<Function name="UpdateTexture" retType="void" paramCount="2" desc="Update GPU texture with new data (pixels should be able to fill texture)">
<Param type="Texture2D" name="texture" desc="" /> <Param type="Texture2D" name="texture" desc="" />
<Param type="const void *" name="pixels" desc="" /> <Param type="const void *" name="pixels" desc="" />
</Function> </Function>
<Function name="UpdateTextureRec" retType="void" paramCount="3" desc="Update GPU texture rectangle with new data">
<Function name="UpdateTextureRec" retType="void" paramCount="3" desc="Update GPU texture rectangle with new data (pixels and rec should fit in texture)">
<Param type="Texture2D" name="texture" desc="" /> <Param type="Texture2D" name="texture" desc="" />
<Param type="Rectangle" name="rec" desc="" /> <Param type="Rectangle" name="rec" desc="" />
<Param type="const void *" name="pixels" desc="" /> <Param type="const void *" name="pixels" desc="" />
@ -2928,7 +2928,7 @@
<Function name="IsSoundValid" retType="bool" paramCount="1" desc="Checks if a sound is valid (data loaded and buffers initialized)"> <Function name="IsSoundValid" retType="bool" paramCount="1" desc="Checks if a sound is valid (data loaded and buffers initialized)">
<Param type="Sound" name="sound" desc="" /> <Param type="Sound" name="sound" desc="" />
</Function> </Function>
<Function name="UpdateSound" retType="void" paramCount="3" desc="Update sound buffer with new data">
<Function name="UpdateSound" retType="void" paramCount="3" desc="Update sound buffer with new data (data and frame count should fit in sound)">
<Param type="Sound" name="sound" desc="" /> <Param type="Sound" name="sound" desc="" />
<Param type="const void *" name="data" desc="" /> <Param type="const void *" name="data" desc="" />
<Param type="int" name="sampleCount" desc="" /> <Param type="int" name="sampleCount" desc="" />

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