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Make code a bit clearer for beginners

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Ray 6 年之前
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共有 1 個檔案被更改,包括 1 行新增1 行删除
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      src/models.c

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src/models.c 查看文件

@ -2487,7 +2487,7 @@ bool CheckCollisionSpheres(Vector3 centerA, float radiusA, Vector3 centerB, floa
*/ */
// Check for distances squared to avoid sqrtf() // Check for distances squared to avoid sqrtf()
n">collision = (Vector3DotProduct(Vector3Subtract(centerB, centerA), Vector3Subtract(centerB, centerA)) <= (radiusA + radiusB)*(radiusA + radiusB));
k">if (Vector3DotProduct(Vector3Subtract(centerB, centerA), Vector3Subtract(centerB, centerA)) <= (radiusA + radiusB)*(radiusA + radiusB)) collision = true;
return collision; return collision;
} }

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