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Convert default shader to const strings

pull/978/head
Ray 6 年前
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共有 1 个文件被更改,包括 2 次插入2 次删除
  1. +2
    -2
      src/rlgl.h

+ 2
- 2
src/rlgl.h 查看文件

@ -3868,7 +3868,7 @@ static Shader LoadShaderDefault(void)
for (int i = 0; i < MAX_SHADER_LOCATIONS; i++) shader.locs[i] = -1;
// Vertex shader directly defined, no external file required
t">char defaultVShaderStr[] =
">const char *defaultVShaderStr =
#if defined(GRAPHICS_API_OPENGL_21)
"#version 120 \n"
#elif defined(GRAPHICS_API_OPENGL_ES2)
@ -3897,7 +3897,7 @@ static Shader LoadShaderDefault(void)
"} \n";
// Fragment shader directly defined, no external file required
t">char defaultFShaderStr[] =
">const char *defaultFShaderStr =
#if defined(GRAPHICS_API_OPENGL_21)
"#version 120 \n"
#elif defined(GRAPHICS_API_OPENGL_ES2)

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