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@ -817,6 +817,10 @@ typedef enum { |
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SHADER_UNIFORM_IVEC2, // Shader uniform type: ivec2 (2 int) |
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SHADER_UNIFORM_IVEC3, // Shader uniform type: ivec3 (3 int) |
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SHADER_UNIFORM_IVEC4, // Shader uniform type: ivec4 (4 int) |
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SHADER_UNIFORM_UINT, // Shader uniform type: unsigned int |
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SHADER_UNIFORM_UIVEC2, // Shader uniform type: uivec2 (2 unsigned int) |
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SHADER_UNIFORM_UIVEC3, // Shader uniform type: uivec3 (3 unsigned int) |
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SHADER_UNIFORM_UIVEC4, // Shader uniform type: uivec4 (4 unsigned int) |
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SHADER_UNIFORM_SAMPLER2D // Shader uniform type: sampler2d |
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} ShaderUniformDataType; |
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