Browse Source

Fix typo in comment: s/simluate/simulate/ (#2277)

pull/2281/head
hartmannathan 3 years ago
committed by GitHub
parent
commit
aaf0175d07
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      src/extras/physac.h

+ 1
- 1
src/extras/physac.h View File

@ -5,7 +5,7 @@
* DESCRIPTION: * DESCRIPTION:
* *
* Physac is a small 2D physics engine written in pure C. The engine uses a fixed time-step thread loop * Physac is a small 2D physics engine written in pure C. The engine uses a fixed time-step thread loop
* to simluate physics. A physics step contains the following phases: get collision information,
* to simulate physics. A physics step contains the following phases: get collision information,
* apply dynamics, collision solving and position correction. It uses a very simple struct for physic * apply dynamics, collision solving and position correction. It uses a very simple struct for physic
* bodies with a position vector to be used in any 3D rendering API. * bodies with a position vector to be used in any 3D rendering API.
* *

Loading…
Cancel
Save