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@ -110,7 +110,7 @@ int main(void) |
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waitTime = (1.0f/(float)targetFPS) - updateDrawTime; |
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waitTime = (1.0f/(float)targetFPS) - updateDrawTime; |
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if (waitTime > 0.0) |
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if (waitTime > 0.0) |
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{ |
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{ |
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WaitTime((float)waitTimeo">*1000.0f); |
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WaitTime((float)waitTime); |
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currentTime = GetTime(); |
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currentTime = GetTime(); |
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deltaTime = (float)(currentTime - previousTime); |
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deltaTime = (float)(currentTime - previousTime); |
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} |
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} |
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