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Fix OpenURL on SDL (#3460)

pull/3462/head
ubkp 1 年之前
committed by GitHub
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共有 1 個檔案被更改,包括 12 行新增6 行删除
  1. +12
    -6
      src/platforms/rcore_desktop_sdl.c

+ 12
- 6
src/platforms/rcore_desktop_sdl.c 查看文件

@ -893,9 +893,15 @@ double GetTime(void)
}
// Open URL with default system browser (if available)
// NOTE: This function is only safe to use if you control the URL given.
// A user could craft a malicious string performing another action.
// Only call this function yourself not with user input or make sure to check the string yourself.
// Ref: https://github.com/raysan5/raylib/issues/686
void OpenURL(const char *url)
{
SDL_OpenURL(url);
// Security check to (partially) avoid malicious code
if (strchr(url, '\'') != NULL) TRACELOG(LOG_WARNING, "SYSTEM: Provided URL could be potentially malicious, avoid [\'] character");
else SDL_OpenURL(url);
}
//----------------------------------------------------------------------------------
@ -1145,7 +1151,7 @@ int InitPlatform(void)
//if ((CORE.Window.flags & FLAG_FULLSCREEN_DESKTOP) > 0) flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
// NOTE: Some OpenGL context attributes must be set before window creation
// Check selection OpenGL version
if (rlGetVersion() == RL_OPENGL_21)
{
@ -1224,9 +1230,9 @@ int InitPlatform(void)
TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y);
}
else
{
TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
return -1;
{
TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
return -1;
}
// Load OpenGL extensions
@ -1253,7 +1259,7 @@ int InitPlatform(void)
//----------------------------------------------------------------------------
CORE.Storage.basePath = GetWorkingDirectory(); // Define base path for storage
//----------------------------------------------------------------------------
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL): Initialized successfully");
return 0;

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