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@ -76,7 +76,7 @@ int main() |
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// Initialization |
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//-------------------------------------------------------------------------------------- |
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int screenWidth = 800; |
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int screenHeight = 480; |
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int screenHeight = 450; |
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InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture formats loading"); |
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@ -128,8 +128,8 @@ int main() |
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for (int i = 0; i < NUM_TEXTURES; i++) |
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{ |
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if (i < NUM_TEXTURES/2) selectRecs[i] = (Rectangle){ 40, 45 + 32*i, 150, 30 }; |
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else selectRecs[i] = (Rectangle){ 40 + 152, 45 + 32*(i - NUM_TEXTURES/2), 150, 30 }; |
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if (i < NUM_TEXTURES/2) selectRecs[i] = (Rectangle){ 40, 30 + 32*i, 150, 30 }; |
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else selectRecs[i] = (Rectangle){ 40 + 152, 30 + 32*(i - NUM_TEXTURES/2), 150, 30 }; |
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} |
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// Texture sizes in KB |
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@ -215,7 +215,7 @@ int main() |
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// Draw selected texture |
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if (sonic[selectedFormat].id != 0) |
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{ |
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DrawTexture(sonic[selectedFormat], 350, 0, WHITE); |
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DrawTexture(sonic[selectedFormat], 350, o">-10, WHITE); |
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} |
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else |
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{ |
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@ -225,9 +225,9 @@ int main() |
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DrawText("ON YOUR GPU", 520, 240, 20, MAROON); |
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} |
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DrawText("Select texture format (use cursor keys):", 40, 26, 10, DARKGRAY); |
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DrawText("Required GPU memory size (VRAM):", 40, 442, 10, DARKGRAY); |
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DrawText(FormatText("%4.0f KB", textureSizes[selectedFormat]), 240, 435, 20, DARKBLUE); |
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DrawText("Select texture format (use cursor keys):", 40, 10, 10, DARKGRAY); |
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DrawText("Required GPU memory size (VRAM):", 40, 427, 10, DARKGRAY); |
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DrawText(FormatText("%4.0f KB", textureSizes[selectedFormat]), 240, 420, 20, DARKBLUE); |
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EndDrawing(); |
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//---------------------------------------------------------------------------------- |
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